Moderators: BrainWalker, FlamingDeth, PriamNevhausten
Jak Snide wrote:The idea is that while each individual act is a novelty the grand sum yields a game where you can go off and do a whole load of stuff that usally crops up as bits and pieces in other RPGs. Examples: make a family, build a business, burn down said business with your family inside and collect the insurance.
Not sure that last one will make it into the game. :[
PriamNevhausten wrote:As long as in Fable 2 I never have to see a retarded-ass peasant clapping their hands over their goddamned heads every time I enter sight range, it will be a better game.
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