Those hitting DA directly find that their attacks are...less than effective. This isn't an ordinary Wunderkind- As both Sam and Enzo get a popup message on the internal UIs alerting them that they are free to speak on that particular subject now.
DA cackles, raising her massive scythe over her head, before leaning forward, sweeping it's huge blade over the arena- Thankfully, most of the group is too close to be effected. Max and Sam, though, aren't so lucky. With a massive sweep of the blade, both feel as if they've been hit with a small hurricane. There's a deep sting, as if both have received a deep cut, and a small mark appears on both- A glowing green gash across Sam's shoulder, and another going almost all the way around Max's left arm. Before they have a lot of time to contemplate the situation, DA vaults, grabbing the hook in the center of the room before flipping off of it, landing gracefully on the pillar on the opposite side of the ring. Already she's beginning to spin her scythe, preparing to strike again. Though one would assume it's a real pain to swing that thing without a ton of leverage and clearance...
(So, two battle maps for you. First, this is how that last turned looked- The green area is the radius of attack on what DA hit. As such, it's very important to keep track of where you are on the grid- If you're moving, I need you to bluntly state so, along with your action. As a note, due to the mechanics of the fight, DA will always, ALWAYS be the last to act.
So, initial battle map:
http://mysidia.org/ChildsPlay/DA.pngAnd with that out of the way, here is the battle map for round 2:
http://mysidia.org/ChildsPlay/DA1.pngSo far everyone's at full, other than Sam and Max, who hit the road and in doing so got clipped by Scythe Sweep and took 2 damage each.)