by Idran1701 » Sat May 31, 2008 3:49 pm
Planewalker's Guild
Days pass by in the Guild, with the travelers each taking care of their own matters. Joss heads off on his own way, with the others catching little sight of him over their stay.
As soon as she returns home, Anne's first destination is to the stables, to check on Lizzy. The deinonychus seems to be enjoying herself greatly, out in the open air on the other side of the stables' doorway. She's certainly not so happy that she doesn't notice Anne's return, however, trotting over and greeting her with a wet tongue to the face. Her concerns found unwarranted, Anne heads back out. Over the next few days, she catches up with some friends here in town. A few are out and about on their own trips, but the rest are glad to see her, and they excitedly exchange stories of their adventures, while Anne introduces her recent traveling companions around over the days. With days to relax and decompress, Anne has little to worry about but taking in the latest rumors, eventually picking up on an especially interesting one; word is that there's an abandoned minor realm in Carceri, a since-abandoned "summer home" as it were for Tethys, Titan of rivers and seas, ripe for the picking.
Zant spends his week about the same. Though still new, he's eager to make friends, and learn more of the Guild in the process. And it doesn't take long for him to find some allies. He's far from the only former native of the Inner Planes here, and the elemental descendants seem quite pleased to see another joining, quickly accepting him into their circle. The tale of his recent trip to Steam pulls them all in, as travels to the Elements are unfortunately quite uncommon compared to the much more popular Outer Planes. They pass to Zant tales of their own, of travels through Radiance, Earth, Ash, and even a brief, dangerous trip through the plane of Negative Energy. Many nights are spent with his new friends, and it's upon heading home from one such night that he encounters one he met only briefly before; the winged traveler Theller, out from his own late night.
The rest of you that haven't yet gotten to me about what you're doing, contact me when you can and let me know, and I'll similarly cover your own goings-on. And if anyone wants more details on one of these summaries, IM or PM me and I'll take care of it out of thread.
Meanwhile, here's what you all ended up taking from the trip to the Tower, now that folks have identified it all.
Those half-dozen potions revealed themselves to be the following: Two potions of gaseous form, one potion of water breathing, two potions of cure serious wounds, and one potion of levitate. In addition, before leaving, a last check over the tower by Rosalyn uncovered a large cache of shattered steam-material, the same stuff as the tower, sharp and well-suited for crafting into weapons. There's enough material for up to 20 pounds' worth of piercing or slashing weapons, and Lux's divinations show that not only would such weapons be well-suited for fighting beings of the Lower Planes (such weapons are considered good-aligned with regards to DR), but they would also be especially able to accept enchantments related to their nature (enchantments related to either positive energy or water can be placed on such weapons for x3/4 cost). They're also naturally masterwork, and in practice such weapons are half normal weight. (The 20 pounds still refers to the total unadjusted weight they have enough material for.)
Everyone, when you post, tell me which potion(s) if any you're claiming. If you want a weapon made out of this material, post what type and we can assume it's been crafted over the course of the week. Since you already have the material, any weapon made out of it will be a third the cost of a masterwork weapon of that type.
Edit: Zant claimed a shortspear, 17 pounds of material remaining.
Edit2: Small short sword for Shawn, 16 pounds left.