I want your opinion on the topic of realm-traveling in RP. I imagine most of you have run into some characters from totally different cosmologies and Role Played with them before, and now I'm asking how you explain that, ICly.
With my character, it's pretty simple, since he uses 'Gate travel', a concept taken directly from the game I got him from. (All hail the copywrite killers..lol.). He sometimes runs into Gates, or portals, which can transport him to different times, and universes (cosmologies, or realms.).
If you've ever brought your characters to a new realm outside their 'home realm', how do you explain it?
I've noticed most characters (at least in Ayenee, I'm not familier enough with Gaera yet to give an opinion about this place.) are pretty powerful, a lot of times more powerful then the base characters of a particular realm. An example of this would be to take an uber-powerful DBZ-esque type power character and put him in the world of something like, say, the Lord of the Rings. The power scale is way off balance here.
I use a method of toning it down a bit. Whenever my character changes cosmologies, he loses those powers that don't exist the same in the new realm. That means, when Magus finds himself in Faerun (Forgotten Realms, a very popular version of D&D), his powers are all but nulled. Magic doesn't work the same way in Ayenee (or insert other freeform realm) as it does in Faerun, which has set rules, and that means Magus must relearn all the magic he lost, keeping it inside the boundaries of Faerun's (or any other realm) physics.
Anyway, I just want to know what you guys do if this situation arises with your chars, and if you adhere to any 'handicaps', so your characters balance out with others ofthe new realm.
Payce,
Magus <p>"The oldest and strongest emotion of mankind is fear, and the oldest and strongest fear is fear of the unknown." -HP Lovecraft</p>