The hobgoblins standing around the bag watch carefully as the canvas of the sack is slit. They look at their boss, almost questioningly. He drops the bag he was holding, and smiles.
"Rek!" he shouts.
Immediately, the hobgoblin with the sword and the bow whisks the latter off his back and gets an arrow nocked, which he lets fly at Adil.
Attack Roll vs. Adil (flat-footed): 29
Not prepared for the attack, Adil has no chance to dodge. Insidiously, too, the archer has an apparent knack at doing damage in a surprise attack, which Adil quickly finds.
Adil takes 16 damage.
The hobgoblin with the axes dextrously takes a swipe at Hargen with the one in his right hand.
Attack Roll vs. Hargen (flat-footed): 28
Just as unprepared as Adil, Hargen is not given a chance to bring up any sort of defense against this attack. However, this enemy lacks the keen aim of his partner, and happens to be rather weak in the arms, as well.
Hargen takes 4 damage.
The next attack is the most insidious yet. Rather than a human girl's hand or head being the first thing to come out of the now-open sack, it is a small sword, barely more than a knife, that flits out in the grip of a small, knobbly goblin hand.
Attack Roll vs. Ciele (flat-footed): 22
Ciele's almost preternatural defensive reflexes kick in (along with the considerable magic protection offered by her bracers and amulet), deflecting the strike wide.
Ciele also notices an irregular, sticky sheen on the weapon's blade, but what it is she can't identify for sure.
Either way, her assailant has come free of the sack and is visible. A short, skinny goblin in a chainmail shirt, with five daggers on his belt and a loaded crossbow at his side, with the aforementioned short sword in his hand, poised to strike again when he recovers his balance from the last attack.
The leader of the hobgoblins, satisfied his plans are in motion, takes the oversized hammer from his belt and brings it down in an overhead chop at his nearest opponent, who happens to be Dashe.
Attack Roll vs. Dashe (flat-footed): 22
The agile Dashe is caught as unaware as his companions, and a strike that he would otherwise have protected himself against with relative ease winds up breaking through the defenses he puts up unconsciously. However, warlocks such as Dashe are beings of magic as well as flesh, and the mere steel of the weapon's head cannot cut through all of Dashe's resistances.
Dashe takes 7 damage (including damage reduction)
Dashe must make a DC 17 Concentration check if he plans to hold onto his
detect magic ability despite the pain of the attack.
The wolf springs into action next, leaping with its powerful jaws at Adil.
Attack Roll vs. Adil (flat-footed): 11
Armor is armor, especially magically-reinforced chain shirts. Adil is unharmed.
Initiative Order
19: <span style="color:green;">
hg</span>
18: Hargen
15: porters
14: <span style="color:blue;">
hg</span>
14: Ciele
12: <span style="color:orange;">
g</span>
11: <span style="color:red;">
hg</span>
10: Varlak
9: Dashe
9: Adil
9: Mulligan
4: <span style="color:purple;">
w</span>
2: Dram Bergher
0: Cerlorendbelrayiaioaie
The hobgoblin who so deftly shot Adil decided, apparently, that he enjoyed doing so, and so chooses to do so again, twice in fact.
Attack Roll vs. Adil (flat-footed): Auto-Failure
Attack Roll vs. Adil (flat-footed): 14
However, the aim is not nearly as good as the first one with either shot, the first of which goes extremely wild, coming nowhere near the mark.
Hargen's Turn
Edited by: [url=http://p068.ezboard.com/brpgww60462.showUserPublicProfile?gid=spleeninfinity13>SpleenInfinity13</A] at: 5/12/06 20:40