gsteelwraith wrote:This isn't real life, this is a game. Bad dice rolls happen to everyone at some point, its just the multiplicity of them which is causing issue. While I appreciate the GM's desire to let the dice fall where they may, it dragged out the last combat a round or two longer than necessary. Having GMed for twenty odd years, I do the same, however, I can (and will) cheat in favour of the players (though not always) to move the story along. If done right they likely won't know any different. As far as I'm concerned, the story should never be held hostage to a bad die roll, and nothing sours players more than the feeling that they're unable to accomplish anything.
InquisitorChris wrote:Also, they didn't attack you, you attacked them. You weren't intended to fight them at all. When I constructed the encounter I originally thought about putting up some kind of barrier but couldn't find a way to rationalize it.
gsteelwraith wrote:I will agree the strings of poor dice rolls are grating. Our characters are supposed to be well-trained, competent individuals, and thus far by the dice we're seemingly a bunch of bedwetters whom barely know one end of our weapons from the other.
Jak Snide wrote:
The PCs have weapons and the Imperium's stance when it comes to heresy is pretty clear. You should have realised that they were likely to engage in combat and planned accordingly, either by giving them a very good reason not to (overwhelming power of the enemy made abundantly clear) or by planning around "purge everything" being a valid solution to being trapped in a basement full of heretical vileness.
Jak Snide wrote: I never roll dice in the open because I do occasionally fudge them to help things along. It doesn't happen often, but when it does nobody knows the difference. Any concerns of me "cheating" are a non-issue; I'm not out to defeat the players. What end would that serve? We're all aware that it happens occasionally but if they're none the wiser then all is well. You can take it too far and fudge dice too often, of course, so you've got to be careful about that.
helvorn wrote:I vote that we move on.
Have we lost Christian for good? I sent a PM a couple of days ago and haven't heard from him.
InquisitorChris wrote:
I exchanged a couple of emails with him but haven't heard back from him lately. I assume he's going since I haven't heard otherwise and that was his last intention. I'm hesitant to actually start NPCing Chani without getting his express permission though.
Akinya Zuri wrote:Tactless as it may be to say; lets stop beating a dead horse and move on. Points have been made and honestly Chris has taken the criticism with an amazing amount of grace all things considered. I'm good with continuing whenever we're ready.
ChristianC wrote:
I apologize for my lack of contact, but I succumbed to my illness on Tuesday, and I've been having some rather intense, fever-filled days. Today's the first day I'm fever-free.
Tactless as it may be to say; lets stop beating a dead horse and move on. Points have been made and honestly Chris has taken the criticism with an amazing amount of grace all things considered. I'm good with continuing whenever we're ready.
Oh, and I know it's a little after the fact but... Chris, with regards to my Ascension toon - she's crawled her way up. Admittedly, I have never started an rpg from lvl 1 (my Inquisitor began at lvl 4 I believe), but after that it was pure grind. RPGs being what they are I would highly advise against starting an rpg at the Ascension level unless the GM and -all- the players were intimately familiar with the setting and the system. You'd never remember anything and would get overwhelmed pretty instantly.
Idran1701 wrote:Also, on a similar note (and since you said that thing about crossing paths with Christian, helvorn), all you guys should remember that you're entirely free to join up on other games on the board too. I know Planewalkers, once we get to a mid-quest point I'd be happy to take on some new players if there'd be any interest, and I'm sure there's other GMs here that'd feel the same.
Shinigori V2 wrote:Idran1701 wrote:Also, on a similar note (and since you said that thing about crossing paths with Christian, helvorn), all you guys should remember that you're entirely free to join up on other games on the board too. I know Planewalkers, once we get to a mid-quest point I'd be happy to take on some new players if there'd be any interest, and I'm sure there's other GMs here that'd feel the same.
This. I am one such GM, in fact.
gsteelwraith wrote:I'm all for continuing, but I think we also need to get our newest player in when feasible. I'd rather not start a character at Ascension level or advance the current crew. Characters should be allowed to advance and develop in response to the way things play out. I've found, at least in D&D, that starting characters at higher than 1st tend to be a little too perfectly pointed out, their development seems a bit artificial. I'd like to know how a character got the way they are.
helvorn wrote:Shinigori V2 wrote:Idran1701 wrote:Also, on a similar note (and since you said that thing about crossing paths with Christian, helvorn), all you guys should remember that you're entirely free to join up on other games on the board too. I know Planewalkers, once we get to a mid-quest point I'd be happy to take on some new players if there'd be any interest, and I'm sure there's other GMs here that'd feel the same.
This. I am one such GM, in fact.
It'd be fun to join some of the other games if GM's are looking for victims... errr players. Is there anywhere in particular to look for notices of openings?
Shinigori V2 wrote:
This. I am one such GM, in fact.
Idran1701 wrote:
Usually you can just post in their OOC thread or PM them and ask if they've got an opening and that'd usually be fine, I'd say. For myself, I don't right now, unfortunately, but like I said, I should once the current quest finishes up. There's no one thread for posting openings, though, I'm afraid.
It'd be fun to join some of the other games if GM's are looking for victims... errr players. Is there anywhere in particular to look for notices of openings?
helvorn wrote:Other than your problem with online dice rollers (real dice on the way!) I don't have a preference how or who rolls the dice. It'd be easier for the GM to continue to do so.
helvorn wrote:Hang in there Chris. Things are really starting to get interesting now.
Are you working on an advanced degree?
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