InquisitorChris wrote:I am as yet totally unfamiliar with how this forum works (such as, do I post the character sheets in a regular thread, or is there some special area? EDIT: I assume that is the Character Closet?) but hopefully that will be overcome soon.
InquisitorChris wrote:And so... we will start the game proper in the morrow. One thing I would like to know is to what extent your characters have been interacting while on Hirlock's floating estate (a more detailed description of it will be forthcoming). I will assume that you have gotten there:
Brother-Initiate Leviticus a week ago
Chani 4 days ago
Jim 3 days ago
Kara 2 days ago
Huw The morning of the last day (the day of the briefing)
All you know is that Hirlock has summoned you from various ports of call for your first official mission. He has been nowhere to be seen (not surprisingly, since the majority of the estate is closed off to you), although you may have seen Wazzon puttering about. There are plenty of servitors and human servants though.
InquisitorChris wrote:Here's Johnny!
BROTHER-INITIATE LEVETICUS
Advanced Skills: Trade (Cook, Copyist) (Int)
InquisitorChris wrote:So... we have two options here. You can either lounge around on the island for awhile introducing yourselves to each other, or I can start the game proper. What do you say?
InquisitorChris wrote:So... we have two options here. You can either lounge around on the island for awhile introducing yourselves to each other, or I can start the game proper. What do you say?
(Also, is Huw's player aka Kyle here?)
Capntastic wrote:I am indeed here! I've gotten Huw's first post in, as well. Don't forget the grenade!
As for thrones, I don't quite recall how it went down when Alex helped me, but basically we rolled for starting income and got the amount that he used to buy the ammo and grenade with, and the 16 he has now was his first monthly income, so that should be it unless I've misread somewhere along the line.
Avoiding Penniless Acolyte Syndrome. You will start the game with one month of income PLUS whatever Thrones you have left after having bought equipment, if any, during character creation (for the Scum, this is random, so you should roll it, or I can, as you wish ;) ). After the mission briefing, you will have a couple of days in which to look for equipment if you want to using the normal Inquiry system. You can do the same when you reach your destination if you want.
InquisitorChris wrote:KARA ISAAN
helvorn wrote:
Chris,
Is it possible to 'pay' for the mono upgrade to Kara's Psykana Mercy blade out of her starting monies? It would be 40 thrones.
Also, what about a charm? No Emperor-fearing acolyte should be without one...
Matt
InquisitorChris wrote:Nevertheless, am I imagining things, or are Dark Heresy/Rogue Trader published gaming materials better written than 90% of the actual novels published by Black Library?
InquisitorChris wrote:The depressing thing about Black Library is that, in my opinion, the 40K universe, despite its toy soldiers in space background, is rich enough to potentially support a really good book. Abnett and Mitchell are good, but they're pulp (and totally unbelievable). Pulp is fine, but the universe could support better.
They should hire Dan Simmons.
Jak Snide wrote:
As for Ascension, it's a strange game when compared to vanilla DH. The Vindicare assassin, at rank 1, can dodge over ten times a round if he's "only" got an Agility bonus of 50+. He can also dodge stuff that any other character would have no right to dodge. This is balanced out by the career having no real influence or social skills. Psykers (both the Primaris and Inquisitors who develop their psychic talents) can do truly hideous amounts of damage. Combine Force Barrage with a high WP score and Unnatural Willpower. That, I'm sure, is less of a design choice and more of something that somehow didn't pop up in playtesting. Still, the personal power wielded by Ascension characters is huge. It's counterbalanced by your foes either being highly influential players in the sector with access to vast resources or indescribably powerful entities that would reduce lesser men to pitiful, sobbing wrecks with their very presence. Or both.
helvorn wrote:
I think the main reason the game is popular both on the table top and RP is the intense background. Even when they just had a table top game the older supplements were better than most of the stuff put out for a pure RP game. Both Slaves to Darkness and The Lost and the Dammed were outstanding books with more fluff than table top rules. A set of good writers could go crazy for decades writing stuff. Unfortunately they are still trying to let the table top game drive their profits rather than really trying hard with good authors to let the story drive more revenue.
Matt
InquisitorChris wrote:
I think a big part of the problem is that a lot of the target audience is under 15.
InquisitorChris wrote:Speaking of either bad editing or my poor reading skills, does the "Saboteur" alternative career path listed in the RH correspond to anything in the text? The Sorcerer advance for Warp Dabbler also doesn't seem to have an XP cost.
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