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Re: White Machine OOC [In Progress]

Unread postPosted: Mon Nov 28, 2011 7:25 pm
by PriamNevhausten
Posted as an example if people want to see something that already exists for comparison's sake.


The Bargainer

Body 2d
Coordination 3d
Sense 2d+1wd
Mind 3d
Charm 4d+1hd
Command 3d+1wd

Will: 15
Willpower: 17


-Skills-

Body
Block 1d
Endurance 1d
Brawling -
Weapon (fencing sword) 1d
Athletics -

Coordination
Dodge 1d
Stealth 1d

Sense
Empathy 3d
Perception 1d
Scrutiny 2d

Mind
Knowledge: Etiquette 3d
Research -
Streetwise 2d

Charm
Lie 2d
Performance: Oratory 1d
Persuasion 3d

Command
Leadership 2d
Intimidation 1d
Stability 2d
Interrogation -

-Powers-

Your Wish Is Granted, 5d + 2wd (26 pts)
U: Variable Effect +4, If/then (Recipient must agree to "due payment") -1, Uncontrollable -2, If/then (only for Variable Effect) -1
It's Bargainer's thing. He grants wishes! But at what price?

Diplomatic Immunity, 4hd (40 pts)
Defends (+2), Armored Defense (-2), Endless (+3), Interference (+3), If/Then (Only for intentional attacks) (-1)
This works just like regular Heavy Armor, except for its If/Then Flaw. Essentially, whenever anyone tries to directly and intentionally harm Bargainer, they can’t do it or pull their punch or subconsciously aim wrong. It won’t protect him from unaimed carnage or fire or, say, a time bomb.

It can also be overcome by Willpower, but it takes a lot. Spending 3 Willpower permits a single attack, as does spending a point of Base Will. The Bargainer can also be injured if an attack’s damage exceeds his armor: In that case, it’s simply a glancing blow (doing damage minus 10) instead of a crushing one.

Create Object, 2wd (20 pts)
U: Endless +3, Slow -2
A: Duration +2, Exhausted -3
D: Duration +2, Exhausted -3
This is the redux of the "First One's Free" ability from Bargainer's REIGN incarnation. He can create a small object occasionally, nothing too large or heavy with a meager two dice but enough to dress himself appropriately and generally adorn himself as befits his station and the circumstances of his passage. In a pinch, he can use it to craft basic self-defense implements as well.

Re: White Machine OOC [In Progress]

Unread postPosted: Sat Dec 03, 2011 3:58 am
by Capntastic
Going to be moving on with this approximately Monday with or without sheets in.

Re: White Machine OOC [In Progress]

Unread postPosted: Fri Dec 16, 2011 3:48 am
by Capntastic
UNTIL EVERYONE GETS THEIR SHEET IN

AND BY EVERYONE I MEAN ONE PERSON LEFT

Customize your places, do shipside funtimes, whatever. And then once OUT OF GAME SHIT gets sorted we'll continue like the pros we were meant to be.

Re: White Machine OOC [In Progress]

Unread postPosted: Wed Jan 18, 2012 9:16 pm
by Capntastic
http://orokos.com/roll/c-White+Machine <- OUR DICE ROLLER. Things should move smoother if everyone rolls their dice in their posts. It'll also make it so I don't have to ask people about their HD and WD.

We use that now, so register, and tag your rolls with the campaign title "White Machine" please. So if you need to roll 5d+1HD+WD, put in 5d10 and then paste the results in your post, add in the HD and whatever you want the WD to be, and say what set you're using.

Re: White Machine OOC [In Progress]

Unread postPosted: Sat Feb 11, 2012 5:55 am
by Capntastic
I'm going to be gone for like two weeks so post why don't you