Philsys NPCs
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Now that I've done a little bit of Philsys GMing, I've noticed something. The sample NPCs on this page seem to be a little tough. It would appear that they could rather handily defeat a level 1 PC who wasn't optimized for combat. The way I've dealt with this has been to "cheat" by inaccurately deriving the substats of enemy NPCs as significantly lower than what their primary stats call for.
What I want to know is, is this the correct and/or common thing to do? Also, I think this page should have a few less well-optimized NPCs for use as enemies in actual combat. However, I don't know my Philsys well enough to do this, and I'm really not sure I can figure out how to edit things in the Wiki anyway.
What I want to know is, is this the correct and/or common thing to do? Also, I think this page should have a few less well-optimized NPCs for use as enemies in actual combat. However, I don't know my Philsys well enough to do this, and I'm really not sure I can figure out how to edit things in the Wiki anyway.