Kai wrote:I think Brian listed a couple of sample PS monsters on the wiki. I think it would be great to expand that for the same reason that having pre-made level one NPCs is great.
That is a sexy, sexy link. Thank you!
They could just have a bunch of malediction mages ready to paralyze it when it comes in to attack, eliminating the advantage of its mobility. Or they could hit the thing with enough stat-reducing spells to take one of the creature's stats down below -10, which as I recall would result in its immediate death. Or they could hit it with a single Aquatic Motion spell (rank 4 spatial magic), causing the creature to fall to its death on the ocean floor.
If they were pursuing the creature and it wasn't coming to them, the benediction mages could just buff up their swimming speed with Haste to whatever is needed to overtake the thing.
relies on having an entire ship full of spellcasting Valthi whalers wielding guns, harpoons, and powerful offensive magic.
Also, Seethe is acting dangerously like Nev--contentiousness is all well and good if it leads somewhere worthwhile, but no one's happy when things devolve into a semantics debate.
Now, I have no idea how to work philsys numbers! But I know one way to find out how things work! Coliseum, peeps?
I severely doubt that. First off, you're assuming that it would manage to, say, let them superbuff. Ever. Or that it would always be on the surface, for that matter. Or that it would have to be easily visible below the surface if it was in range to strike in one round.
God forbid, Seethe, that you allow a GM to take common sense into the equation. God forbid, Seethe, that you, as a GM, would take common sense into the equation; playing strictly by the rules leads to problems from people who follow the same ways of thinking; you know, like Zemyla. A single Aquatic Motion spell would, more likely not than work; it would be assumed that sheer SIZE would be taken into consideration here. Many spells' effects tend to assume a man-sized target, understand. An ad-hoc decision based on the sheer size (~3x that of a blue whale) would see things working MUCH differently, especially considering that this thing gets its own size category.
Also, this makes me actually consider something else that I haven't before; rules on stacking/overlapping of benediction/malediction spells. In particular, I fail to see how temporal alteration spells would manage to stack, period. Your haste tactic would ultimately fail, given the fact that humans (and by proxy, many humanoids) are extremely unfit for water--and are slow, clumsy swimmers by nature.
Also note that with certain exceptions from RP to RP, the average NPC is < level 1. Without superoptimized stats. It's unlikely that you're going to manage to lock something like that down like that. ESPECIALLY given the HP on that thing. With an excess of 1200 HP, an AT that is hellishly difficult to beat, and damage that can be assumed to be both multitarget and OHKO under most cases, this is indeed far from easy.
As for the previous version, it's a stupid assumption that you could somehow manage to fit enough suitable casters on a ship to manage to buff damage, defenses, and whatever else to a high enough level in time. Much less maintaining it.
Seethe wrote:I assumed I wasn't the only one just having fun, but am I?
pd Rydia wrote:That is a sexy, sexy link. Thank you!
Also, Seethe is acting dangerously like Nev--contentiousness is all well and good if it leads somewhere worthwhile, but no one's happy when things devolve into a semantics debate.
Now, I have no idea how to work philsys numbers! But I know one way to find out how things work! Coliseum, peeps?
Besyanteo wrote:Coliseum:
Sounds like fun.
GAME TIME?
Edit: If it's board based, I'd happily GM it, assuming Amanda doesn't want to herself. Are people bad enough adventurers to get on an out of character boat, and fight Amanda's beast?!
Dragon Sage007 wrote:Brian is a brilliant, brilliant man, and I am very tempted to start just churning out D&D monsters into PS stats for reference.
Because, let's face it. They have plenty of the normal mythology of creatures in it, and generally at believable values.
Perhaps we should have a seperate thread where we start posting such things, so that this is less of a poll to derive into semantics and more of a thread to comment on possibilities and balanced-ness?
On another note, any ideas on how to convert EL for these beasties, Brian? I'd generally put it at one half, but this may be...difficult to work with.
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