Lex's random dnd char thread

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Vampire Jester Jinx
 

Lex's random dnd char thread

Unread postby Vampire Jester Jinx » Sun Mar 07, 2004 10:26 pm

This is for my players to post their junkity junk junk for my ease. that is all.

Name: Sam Kirby
Profession: Writer/reporter
Level: 1
Experience: 470
Age: 20
Gender: Male
Height: 5'5"
Weight: 145 lbs
Appearance:

Str: 12 +1
Dex: 13 +1
Con: 12 +1
Int: 16 +3
Wis: 15 +2
Cha: 15 +2

HP: 7
AC: 13
Initiative: +1
Base Speed: 30
Max Sanity: 75
Current Sanity: 69
Base Attack: Defensive, +0

Fort Save: +1
Reflex Save: +3
Will Save: +4

Skills ------------------- Modifier - Rank - Stat
Craft: Photography -------- +6 ----- 3 --- +3
Craft: Writing ------------- +7 ----- 4 --- +3
Diplomacy ---------------- +7 ----- 4 --- +3
Gather Information -------- +6 ----- 4 --- +2
Innuendo ----------------- +3 ----- 1 --- +2
Knowledge: Occult -------- +5 ----- 2 --- +3
Knowledge: Psychology ---- +7 ----- 4 --- +3
Research ----------------- +7 ----- 4 --- +3
Sense Motive ------------- +4 ----- 2 --- +3
Psychoanalysis ------------ +4 ----- 2 --- +2
Heal ---------------------- +6 ----- 4 --- +2
Speak Japanese ----------- +7 ----- 4 --- +3
Non-Core Skills
Spot ---------------------- +3 ----- 1 --- +2
Swim --------------------- +2 ----- 1 --- +1
Wilderness Lore ------------ +3 ----- 1 --- +2

Feats
Martial Arts: Unarmed attacks deal 1d4 points of normal damage. Normally, a character deals 1d3 subdual damage, unless tehy take a -4 to strike to deal normal damage.
Dodge: Character chooses one opponent who he then receives a +1 dodge bonus to AC against.

More updates to come.

you can cp that and use it modded for your chars. tis easy to read and crap. <p>
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Too cool to sig...
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Dragon Sage007
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Re: Lex's random dnd char thread

Unread postby Dragon Sage007 » Sun Mar 07, 2004 10:38 pm

Name:Kain
Race:Half-elf
Class:Monk(Of The Glowing Hand)
Speed:50 Feet

HP:25
AC:14
Base attack:+3
Fort Save:4+0=+4
Ref Save:4+1=+5
Will Save:4+1=+5

Strength:17(+3)
Constitution:10(0)
Dexterity:12(+1)
Intelligence:10(0)
Wisdom:11(+1)
Charisma:8(-1)

Weapon-Unarmed Strike:To hit:+7 Damage:1d8+2
Weapon-Crossbow:To hit:+4 Damage:1d8

<span style="font-size:medium;">Feats</span>
Weapon Focus:Unarmed Strike
Weapon Finesse:Unarmed Strike

<span style="font-size:medium;">Abilities</span>
Flurry of Blows
Unarmed Strike
Stunning Attack
Evasion
Deflect Arrows
Still Mind
Slow Fall (20 feet)

<span style="font-size:medium;">Skills</span>
Listen:6+1+1=8
Search:4+1+0=7
Spot:6+1+1=8
Swim:3+0+3=6
Climb:3+0+3=6

<span style="font-size:medium;">Extras</span>
+2 against Enchantment skills or effects
Immune to sleep spells and similar effects
Low Light vision
For special abilities and effects, is considered an elf
Languages:Common, Elven

<span style="font-size:medium;">Inventory</span>
Clothing
Ring of +1 AC
Ring of iron with emblem
Light Crossbow
20 quarrels

I'll edit it in a sec for the rest of things.

EDIT:Done! Several times in fact! <p>
<span style="font-size:x-small;">"The Bible is the greatest book ever. It's filled with prostitutes, liars, conquering kings, killers, murderers, and political intrigue. How can you go wrong?" ~My preacher.</span></p>Edited by: Dragon Sage007 at: 3/7/04 11:26 pm

SALSAlys
 

Re: Lex's random dnd char thread

Unread postby SALSAlys » Sun Mar 07, 2004 10:44 pm

Name: Kaeli
Profession: Monk of the Order of Aggressive Affection
Level: 4
Experience:
Age: 19
Height: 3'0"
Gender: Female
Appearance: A tiny, wiry woman with dark skin and long black hair tied into cornrows. Her eyes are green, and she wears loosely wrapped, sand-colored robes.

Str: 10
Dex: 19 +4
Con: 10
Int: 9
Wis: 16 +3
Cha: 9

HP: 24
AC: 18
Initiative: +5
Base Speed: 25'
Base Attack: +3
Base Damage: (primary weapon, unarmed): 1d6+1

Fort Save: +5
Reflex Save: +6
Will Save: +4 (+6 vs. fear)

Skills ------------------- Modifier - Rank - Stat
Sense Motive ------------- +3 ----- 0 --- +3
Move Silently -------------- +14 ----- 8 --- +4
Listen --------------------- +11----- 6 --- +3
Hide----------------------- +13 ----- 7 ---
Climb-----------------------+2
Jump-----------------------+2------ 0 ---
Feats:
Weapon finesse: unarmed attack
weapon focus: unarmed attack
Unarmed strike: Unarmed fighting does regular, not subdual damage.

Abilities:
Stunning Attack: stuns struck target (DC16) usable 6 times a day
Flurry of Blows: gain an extra attack, but all attacks at -1 to hit penalty.
Iron Fist: Add +1d6 to any attack, but uses one use of stunning attack.

Passive Abilities:
Evasion: A successful REflex save allows you to avoid all damage.
Deflect Arrows: Automatically deflects arrows with successful reflex save. (DC 20)
Still Mind: Gain +2 to resist enchantment
Slowfall: 20'. If falling down along a surface, the fall is treated as though it were 20' less.

EQ:
clothing (obviously not nekkid)
flint and steel
bedroll
canteen with water
2 days supply of rations
2 torches


GP: 7

Edited by: [url=http://pub30.ezboard.com/brpgww60462.showUserPublicProfile?gid=salsalys>SALSAlys</A] at: 3/11/04 11:03 pm

Lord McBastard
 

Re: Lex's random dnd char thread

Unread postby Lord McBastard » Sun Mar 07, 2004 11:38 pm

Name: Aungray "Archer" Fletcher
Level: 4
Age: 22
Gender: Male
Height: 6'0
Weight: 180 lbs

Str: 16 +3
Dex: 18 +4
Con: 16 +3
Int: 14 +2
Wis: 14 +2
Cha: 13 +1

Exp: 6,750
HP: 33
AC: 19 (+2 with shield)
Initiative: +8
Base Speed: 30
Base Attack: +4

Fort Save: +7
Reflex Save: +5
Will Save: +3

Melee Attack: +7
Ranged Attack: +8

2700
+1 Mighty Composite Longbow (+3 Strength)
Damage: 1d8+4 x3 crit (+2 in 30 ft)
Total Attack: +9 (+1 in 30 ft)
Range: 170 ft
Type: Pierce

Longsword
Damage: 1d8+3 (19-20/x2 crit)
Total Attack: +7
Type: Slash

Dagger
Damage: 1d4+3 (19-20/x2 crit)
Total Attack: +7
Range: 20 ft
Type: Pierce

Skills ------------------- Modifier - Rank - Stat
Jump ------------------------ +8 ----- 5 --- +3
Climb ----------------------- +8 ----- 4 --- +3
Spot ------------------------ +6 ----- 4 --- +2
Listen ---------------------- +6 ----- 4 --- +2
Heal ------------------------ +6 ----- 2 --- +2
Hide ------------------------ +7 ----- 2 --- +4
Move Silently --------------- +5 ----- 1 --- +4

Feats
Precise Shot.
Rapid Shot.
Far Shot.
Improved Initiative.
Weapon Focus: Longbow.
Weapon Specialization: Longbow.

Equipment:
+1 Mighty Composite Longbow (+3 Strength)
Amulet of Natural Armour +1
Chain Shirt
Longsword
Dagger
Large Steel Shield
Flint and Steel
Bedroll
Water skin
Trail rations(x4) 2
Torch (x3)
Oli of Bless Weapon
Arrows (x30)

Ruby (x2)
Diamond (x2)
57 GP
8 SP
6 CP <p><div style="text-align:center">
"Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn"-Call of Cthulhu</div>
<div style="text-align:center">"Go tell your alien brothers, that Ronnie Cordova says they're gay!"-Ronnie Cordova</div></p>Edited by: Lord McBastard&nbsp; Image at: 3/12/04 12:17 am

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NebulaQueen
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Re: Lex's random dnd char thread

Unread postby NebulaQueen » Sun Mar 07, 2004 11:49 pm

Name: Mariah Dawson
Class: Sorceror
Level: 1
Experience: 0
Age: 20
Gender: Female
Height: 5'3
Weight: 132 lbs
Appearance:

Str: 8 (-1)
Dex: 16 +3
Con: 8 (-1)
Int: 16 +3
Wis: 12 +1
Cha: 17 +3

HP: 7
AC: 13
Initiative: +1
Base Speed: 30
Base Attack: +2
Melee: +1
Ranged: +5

Fort Save: 0
Reflex Save: +4
Will Save: +4

Weapons: Melee-Shortspear (1d8, crit x 3, 20 ft, 5 lb, Large, Piercing)
Ranged-Light crossbow (1d8, crit 19-20/x2, 80 ft, 6 lb, Piercing)

Other Equipment: Backpack with waterskins, one day's trail rations, bedrol, sack, and flint and steel. Hooded lantern, 5 pints of oil, spell component pouch. Case with 10 crossbow bolts.

Skills ------------------- Modifier - Rank - Stat
Spellcraft -------------------+7 ----- 4 --- +3
Knowledge: Arcana -------- +7 ----- 4 --- +3
Diplomacy -------------- -- +5 ----- 4 --- +3
Gather Information -------- +5 ----- 4 --- +3
Move Silently----------------+5-------4----+3

Spells: 0 Level: Detect magic, ghost sound, light, read magic
1st Level: Magic missile, sleep

Feats
Toughness: You are tougher than normal.
Benefits: You get +3 hit points.
Special: A character may gain this feat multiple times. Its benefits stack.
Still Spell: You can cast spells without gestures.
Benefits: A still spell can be cast with no somatic components. Spells without somatic components are not affected. A still spell uses up a splell slot one level higher than the spells actual level. <p>

<span style="font-size:xx-small;">
"Hello, I'm Troy Mclure! You may remember me from such realms as Hell, and Gaera!"-Shinigori, OOC</span></p>

Vampire Jester Jinx
 

Re: Lex's random dnd char thread

Unread postby Vampire Jester Jinx » Mon Mar 08, 2004 2:49 am

This rp to continue either tomorrow. or wednesday. Other characters will be accepted. I'll take up to two more. A thief might be nice. 3rd edition. no higher than level four. roll of wealth chart. post characters. best time and best character descrips wins. also roll a d20 and post the result of that roll. that is all.

tomorrow i will add the time of this rp. it will depend on how much interning is accomplished. <p>
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Too cool to sig...
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SALSAlys
 

Woot.

Unread postby SALSAlys » Mon Mar 08, 2004 1:26 pm

I'll try to make it, and I apologize for leaving so abruptly last night. Connection died, then Mom wanted the cord. I'll get a log from somebody.


Lord McBastard
 

Re: Lex's random dnd char thread

Unread postby Lord McBastard » Wed Mar 10, 2004 4:02 am

Alexis wants me to tell everyone that we will probably do this on thursday in the evening sometime, she does want to finish it.

As well there are still slots open so anyone who wants in should post a character here. Preferably soon. <p><div style="text-align:center">
"Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn"-Call of Cthulhu</div>
<div style="text-align:center">"Go tell your alien brothers, that Ronnie Cordova says they're gay!"-Ronnie Cordova</div></p>

NamagomiMk0
 
Posts: 1223
Joined: Tue Apr 23, 2002 1:47 am

Re: Lex's random dnd char thread

Unread postby NamagomiMk0 » Thu Mar 11, 2004 7:30 pm

Uh, I'd like to learn how to start this D&D character creation thing, actually. o_o...as crazy as it sounds. <p>ChibiUrusai: *chomps* I am underage. ^-^
Arch mage144: This means nothing to me. =P
T3chn0Namagomi: *motherly voice* Brian! What would Kate think if she heard you say that?!

---Dirtiness in a chat. Blame my mind for being in the gutter.

-Namagomi, who lives up to his name in this case.</p>

Lord McBastard
 

Re: Lex's random dnd char thread

Unread postby Lord McBastard » Thu Mar 11, 2004 7:45 pm

Sure Nama, contact me on AIM. I've got nothing better to do right now. <p><div style="text-align:center">
"Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn"-Call of Cthulhu</div>
<div style="text-align:center">"Go tell your alien brothers, that Ronnie Cordova says they're gay!"-Ronnie Cordova</div></p>

Lyri Corinthar
 

Re: Lex's random dnd char thread

Unread postby Lyri Corinthar » Thu Mar 11, 2004 8:54 pm

Name: Skree
Level: 4
Age: 19
Gender: Male
Height: 3'2"
Weight: 27 lbs
Appearance: Brownish-grey Anthro Bat with spiked black hair and huge ears, a couple of gold earring studding the edges, chain armor smoke-darkened to match the rest of his grey clothing

Str: 12 +1
Dex: 18 +4
Con: 13 +1
Int: 14 +2
Wis: 18 +4
Cha: 12 +1

HP: 24
AC: 20 = 10+5+4+1
Init: +4
Base Speed: 5, fly 20 (average)

Fort Save: 2 = 1+0+1
Ref Save: 10 = 4+2+4
Will Save: 7 = 1+2+4

Base Attack Bonus: +3

Duel-Weilding Daggers
Damage: 1d4+1 (19-20/x2)
To Hit: +4
Range: 10ft
Type: Piercing

Hand Crossbow
Damage: 1d4 (19-20/x2)
To Hit: +8
Range: 30ft
Type: Piercing

Skills
Balance 8 = 4+4
Climb 3 = 2+1
Decipher Script 8 = 6+2
Disable Device 10= 6+2+2
Hide 15= 7+4+4
Listen 15= 7+4+4*
Move Silently 11= 7+4
Open Lock 13= 7+4+2
Search 9 = 7+2
Spot 14= 6+4+4*
Tumble 8 = 4+4
Use Magic Device 8 = 7+1

* Modifiers to Listen and Spot negated with Silence Spell

Feats:
Weapon Finesse (dagger)
Ambidexterity

Sneak Attack +2d6
Evasion
Uncanny Dodge (Keep dex to AC when flatfooted)
Darkvision 60'
Blindsight 120'

Equipment:
+1 Mithral Chain Shirt
4 Daggers
1 Silvered Dagger
Hand Crossbow
50 Bolts
Hewards Handy Haversack
3 cure light wounds potions
1 cure moderate wounds potion
Jumping caltrops
Breaker Bottle (Alchemist fire inside)
Flask of Holy Water
Tanglefoot Bag
10 Tindertwigs
Masterwork Thieves Tools
Bedroll
10 Chalk
Crowbar
Flint&Steel
Grappling Hook
Mirror
Silk Rope
5 Sacks
Signal whistle
Soap
Spade
Waterskin
Whetstone
20 Rations
Hourglass
3 bottles fine wine
5 Oil

7 PP
7 GP
4 SP
8 CP

EXP: 6640 <p><div style="text-align:center">Image
</div></p>Edited by: Lyri Corinthar at: 3/12/04 12:09 am

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Zemyla
 
Posts: 1500
Joined: Tue Apr 23, 2002 11:01 am

Re: Lex's random dnd char thread

Unread postby Zemyla » Thu Mar 11, 2004 11:27 pm

Name: Candice Moreau
Profession: Negotiator for hire
Level: Rogue 2 / Bard 1
Age: 45
Gender: Female
Race: gnome
Height: 3'0"
Weight: 75 lbs
Appearance:

Str: 9 -1
Dex: 14 +2
Con: 14 +2
Int: 15 +2
Wis: 10 +0
Cha: 17 +3

HP: 17
AC: 16 (+4 armor, +2 dex)
Initiative: +2
Base Speed: 20
Base Attack: +1

Fort Save: +2
Reflex Save: +7
Will Save: +2

Skills ------------------- Modifier - Rank - Stat
Bluff --------------------- +9 ----- 6 --- +3
Diplomacy ---------------- +9 ----- 6 --- +3
Intimidate ---------------- +8 ----- 5 --- +3
Gather Information -------- +9 ----- 6 --- +3
Spot ---------------------- +5 ----- 5 --- +0
Listen --------------------- +5 ----- 5 --- +0
Sense Motive -------------- +6 ----- 6 --- +0
Use Device ---------------- +9 ----- 6 --- +3
Open Lock ----------------- +7 ----- 5 --- +2
Perform -------------------- +9 ----- 6 --- +3
Decipher Script ------------- +3 ----- 1 --- +2
Spellcraft ------------------ +3 ----- 1 --- +2

Feats
Weapon Finesse (Rapier)
Combat Casting

Special Abilities
Sneak Attack +1d6
Trapfinding
Evasion
Bardic Music
Bardic Knowledge
Countersong
Fascinate
Inspire Courage +1

Spells:
0 Level: 3

Spell List: Read Magic, Message, Summon Instrument, Prestidigitation

Equipment:
Rapier
Hand Crossbow
20 bolts
Chain Shirt
Light Steel Shield
Masterwork Lyre
Everburning Torch
(Have not finished buying equipment!)

GP: 2357 <p>-----
Do not taunt Happy Fun Zemyla.

I think boobs are the lesser of two evils. - Inverse (Pervy)
Dammit, Dan, I'm not dating a damn NPC! - OOC Will (Will Baseton)
Of course! Anything worth doing is worth doing completely wrong! - Travis English

Brotherhood of Elitist Bastards</p>

EKDS5k
 

Re: Lex's random dnd char thread

Unread postby EKDS5k » Sun Mar 14, 2004 2:31 am

I thought you could only take weapon finesse for a rapier if you were large enough to wield it in one hand?


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Besyanteo
Would-be GitP Bard
 
Posts: 4612
Joined: Sat Nov 09, 2002 8:56 pm
Location: Virginia

Toast Prestige Class. Fear it.

Unread postby Besyanteo » Tue Mar 23, 2004 9:49 pm

The sheet is disorganized, highly incomplete, and may even have extra information a GM wouldn't need. However, I mentioned I was making it to Lex, so she asked me to post it here. >.> ... To be updated I suppose. o.o

Name: ?

Human Male
Level 1
STR:9
DEX:13
CON:13
INT:16
WIS:15
CHA:11

BAB: +0
Fort: +0
Ref: +0
Will: +2
HD: d4

Weapon—&nbsp &nbsp &nbsp &nbsp Dmg.Sm—&nbsp &nbsp &nbsp &nbsp Dmg.Md—&nbsp &nbsp &nbsp &nbsp Crit—&nbsp &nbsp &nbsp &nbsp Weight—&nbsp &nbsp &nbsp &nbsp Type
Quarterstaff —&nbsp &nbsp &nbsp &nbsp 1d4/1d4&nbsp &nbsp &nbsp &nbsp 1d6/1d6—&nbsp &nbsp &nbsp &nbsp x2&nbsp &nbsp &nbsp &nbsp — 4 lb.&nbsp &nbsp &nbsp &nbsp Bludgeoning

Skills:
Concentration (Con) 4
Craft: Alchemy (Int) 4
Decipher Script (Int) 4
Knowledge: Arcana (Int) 4
Knowledge: Religion (Int) 2
Knowledge: Dungeoneering (Int) 2
Spellcraft (Int) 4

ENLARGE SPELL [METAMAGIC]
Benefit: You can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a range of close now has a range of 50 ft. + 5 ft./level, while medium-range spells have a range of 200 ft. + 20 ft./level and long-range spells have a range of 800 ft. + 80 ft./level. An enlarged spell uses up a spell slot one level higher than the spell’s actual level.
Spells whose ranges are not defined by distance, as well as spells whose ranges are not close, medium, or long, do not have increased ranges.

COMBAT CASTING [GENERAL]
Benefit: You get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.

Spells Per Day:
0: 3
1: 2
2: 1 (N/A)
3: 1 (N/A)

Spells:



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