by wkz » Fri Jun 11, 2004 1:48 am
A helicopter's probably the hardest man-made thing to control, ever. Here's an idea of what's involved:
(all terms have been dumbed down. Yup, this is only a dumb-downed version...)
First, we have THE STICK. Contrary to popular belief, all the STICK does is to tilt the helicopter in the correct direction. It does not move the helicopter forward/backwards/sideways (that is a side effect), it just tilts the helicopter in the correct direction.
Next, we have THE THROTTLE BAR (to be abbriviated as the BAR). All that controls is the Propeller Turning Speed. That's all. Faster turning = more wind, most of the time.
Lastly, we have the FOOT PEDALS (to be abbriviated as FOOT). You know the fan at the tail all helicopters have? The FOOT control that. Having the helicopter turn is only a side effect.
Lets not mention the "TRIM", "FAN-RATIO" and what not, to keep things dumb...
Sounds simple so far? Lets continue...
Lets take an example from the RP itself: Zig-Zagging.
First, you got to move forward. So you push the STICK forward. This tilts the helicopter, and in turn points the wind from the propellers slightly towards the back. "Blow backwards" = "Move forward".
But that also means some of the power keeping the helicopter afloat is lost. You have to push up the BAR a little to compensate, otherwise it will slide into the ocean. So far so good.
Now we are moving forward, shall we make a left turn? Push the STICK in the correct direction you say? WRONG!! Just as in a plane, when you center the STICK, the helicopter does not right itself. In fact, if you had held onto the STICK just now in its forward direction, the helicopter would have flipped itself over, and we end up as overturned turtle smears on the dirt. Pushing the STICK in the "correct direction" as you say, will keep the helicopter pointed in the same direction, and tilt the helicopter towards its forward-left.
So, what do we do? Use the left FOOT you say? It sounds like the correct answer, but you are WRONG!! Remember that the FOOT only controls a miserable fan at the back. That fan is meant to counter the turn of the spinning main propellers. Speeding/Slowing it will turn the helicopter all right, but the Helicopter keeps its original tilt!!! So, you have the helicopter still leaning towards the old "forward", but the body's now pointed towards the left!
Yup, that means you have to use the FOOT to get the direction, while adjusting the STICK constantly in one smooth motion: backwards -> left -> left-forward -> forwards. All the while shifting the BAR all over the place just to keep your attitude. The harder the turn, the more adjust ments you do, and the worse things get if you make one tiny mistake. And you will have to manage all that tilt, direction and power all in real time.
Do you think you have enough concentration left to keep track of a mecha outside that helicopter? Good for ya... next turn's coming up. Better step up the movement quickly... its going to fire...
Still sounds easy? Lets add some wind... Just think of it as a monkey at your controls vibrating the STICK, shaking the FOOT, and messing around with the BAR all the time. Not to mention its effect on the unique spinning propeller blades: one side of the circle is going to receive more wind = more lift. Your helicopter's tilting!! (the same effect occurs when your helicopter's moving forward)
And let me hide behind this bomb-shelter first before you take-off. The explosion's going to be good, I wouldn't want to miss it for the world...
Edited by: [url=http://p068.ezboard.com/brpgww60462.showUserPublicProfile?gid=wkz@rpgww60462>wkz</A] at: 6/11/04 2:01 am