Shini needs YOU!

RP-related discussion otherwise not covered in the Character Closet.
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Shinigori V2
Wishing she brought a backup turtle.
 
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Shini needs YOU!

Unread postby Shinigori V2 » Fri Dec 10, 2004 3:09 am

ALright, so, here's the deal.

As some of you may already know, I've been working on a chart of the effects of Kris/Kristoph/Erech's Chaotic magic, affectionately referred to as the Chaos Chart, for over a year now, trying to revamp it with better, more amusing, more hazardous/beneficial things, and not just repeats of the same things over again. I've got into the fourth chart out of a total of ten, and...

Well, I'm out of ideas. Thus, I open things up for suggestions and requests. When it's all done, I shall be posting it for public use, along with instructions on operation and whatnot. Until then, you get nothing.

As for what's already on there, don't worry about it. If it's already there, I'll simply ignore your suggestion. Or tell you it's there. At the moment, I don't feel like posting everything that's on there just yet.

And thusly, I finish the plea-

PLease help ;_; <p>
<div style="text-align:center">Image
Why Barius has no Christmas</div></p>

Uncle Pervy
 

Re: Shini needs YOU!

Unread postby Uncle Pervy » Fri Dec 10, 2004 4:12 am

Develop acute Random Allegry for a day: -1 to all rolls when allegry is triggered. <p>-------------------------------------
Image</p>

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Jak Snide
 
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Joined: Tue Apr 23, 2002 7:14 am
Location: London

Re: Shini needs YOU!

Unread postby Jak Snide » Fri Dec 10, 2004 4:23 am

Primary language changes for d6 hours. Their normal language is completely lost for this time (they can't speak nor understand it) but they understand their new language as well as they did their old.


Idran1701
None some call is air am
 
Posts: 42197
Joined: Wed May 29, 2002 9:37 am

Re: Shini needs YOU!

Unread postby Idran1701 » Fri Dec 10, 2004 4:33 am

Ooh, that's actually convienent on my part, as it partially explain's Kris's contribution to Vasquez! :D <p>

"Never let your morals get in the way of doing what is right" - Salvor Hardin
</p>

The Great Nevareh
 

Re: Shini needs YOU!

Unread postby The Great Nevareh » Fri Dec 10, 2004 4:36 am

Quarter: A single American quarter-dollar appears and falls out of the sky at a height of exactly fifteen feet above ground, causing mild confusion for all around since American quarter-dollars aren't things that Gaerans tend to see every day.

Bunny Storm: Two bunnies are created who then reproduce at a hyperactive speed, burying the target in bunnies.

Slug Affinity: The target temporarily gains the innate ability Slug Affinity, and gains +1 on all rolls pertaining to slugs.

Shoes: Target's shoes disappear, then reappear later with their laces tied together. The target loses all benefits related to footwear until the shoes are recovered.

Invisible Hair: Target's hair becomes invisible, temporarily giving them Acute Baldness. Hair growth continues, and new hair is not invisible, but the old hair is invisible for the rest of time. Curiously strong enchantment.

Fetish: Target temporarily develops a new fetish-like obsession, and must make a successful save to ignore the object of the fetish if it is present.

Bad Dubbing: The target's speech no longer lines up with their mouth movements unless they make a conscious effort to do so.

Lost in Translation: The target's speech no longer presents itself clearly- instead, it is worded as though it is directly translated from another, random language.

Food for Thought: Target develops a sudden urge to contemplate (but never consume!) a particular food item.

Sudden Clarity: Target's senses temporarily become extremely clear, and they gain the power to communicate beyond any language or culture barrier.

Monkey See Monkey Do: The target suddenly believes that they are the caster, and that the caster is a doppleganger out to steal their identity OR the target suddenly believes that they are a doppleganger out to steal the caster's identity.

Lost in Thought: Target loses the ability not to say what they're thinking. Anything that would be an internal monologue must be said aloud for all to hear.

Sunlight Allergy: The target becomes allergic to sunlight, and will break out into highly uncomfortable but manageable hives on any uncovered spot of their skin.

99 bottles of beer: The target becomes instantly inebriated beyond their own control. This effect, being magical, does not leave a hangover afterwards, but otherwise perfectly mimics the presence of much too much alcohol in the body.

Pastamancy: The target is damaged for an additional 2d10 damage from falling penne. If this would kill the target, they are then polymorphed into a plate of hot fettucine alfredo.

Need more along this vein? <p>[---------------------------]
"There is great disorder under Heaven, and the situation is excellent."
-Mao Tse-Tung

"I eat the talking bees because I am George Washington Christ"
-From "Bob the Ball"</p>

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Besyanteo
Would-be GitP Bard
 
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Location: Virginia

Re: Shini needs YOU!

Unread postby Besyanteo » Fri Dec 10, 2004 11:56 am

Wailing Specters: Target (Or caster?) Is afflicted with with a swarm of invisible beings who constantly yell like banshees, but only the afflicted character can hear them. This causes a -4 to any roll the character in question makes.

Ugly: The target suddenly bears a strong resemblence to either Omar, or tub-girl, depending on Gender. Whatever the target's (or Caster's?) Cha previously was, this cuts it down to -4

Hellish Clairvoyance: The target (or caster?) is suddenly aware of everythign around them. Everything. Things like cell divisions and the nuances of magic in the astral plane flowing and changing shape, any single leaf blowing in the wind, everything whether it is currently visible to the afflicted or not. To most minds, this is overwhelming and will cause a -5 to all Int or Wis related checks, and a -2 to all other checks. However, if the afflicted passes a DC 40 Int check, this affliction is actually beneficial. This will confer a +2 to Agi checks, AT/PA, and a +4 to initiative.

Fools Gold!: The target will suddenly find he's quite wealthy, as about 15000 gil will appear next to them in nice thick canvas bags. However, if they try to spend this money, it will evaporate in the hand of whomever they are trading with. This effect lasts for 2d10+4 Hours.

Woody: The afflicted's limb (1d4; 1-Right Arm, 2-Left Arm, 3-Right Leg, 4-Left Leg) turns into wood. This makes it completely immobile, and thus useless in combat. Because the limb is created by Chaos magic, Druidry and Earth Magics will not influence it as easily as they might your standard tree limb.

Loler: The target laughs. ... And laughs. ... And laughs. This becomes extremely annoying to listeners, giving a -2 to Cha. This is also distracting for the target, confering a -2 to all check they are required to make. Effect lasts for 2d4 Hours. Though rare for obvious reasons, multiple castings will stack for time, but not for effect.

All I can think of right now. ... Or rather, while my famiyl is constantly distracting me. <p>
<div style="text-align:center">Jeridan the Red Nosed Garoujin, had a very shiny nose!
And if you ever saw it, you'd even say it glowed.
All of the other Garou, laughed and called him names!
And then poor Jeridan, lost his temper and blasted their brains!</div>
</p>

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Zemyla
 
Posts: 1500
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Re: Shini needs YOU!

Unread postby Zemyla » Fri Dec 10, 2004 3:27 pm

Wrong Universe: The effect manifests in an alternate universe. Of course, from here, it only looks like it fizzled. <p>-----
Do not taunt Happy Fun Zemyla.

<span style="font-size:xx-small;">I think boobs are the lesser of two evils. - Inverse (Pervy)
Dammit, Dan, I'm not dating a damn NPC! - OOC Will (Will Baseton)
Of course! Anything worth doing is worth doing completely wrong! - Travis English
Ultimately, wizards and clerics don't say, "Gee, I want to become a lich because weapons hurt less and I don't have to worry about being backstabbed; that whole 'eternal life' thing is just a fringe benefit."-Darklion
But this one time I killed a walrus with my bare hands, and I suddenly understood spherical coordinates. - KnightsofSquare</span>

Brotherhood of Elitist Bastards</p>

ziratha
 

humm

Unread postby ziratha » Fri Dec 10, 2004 5:18 pm

raining cows, cows spontaneously fall from the sky

frog feet, the targets feet become like frog feet, the character must move by bouncing,

bunny terror, the targets deepest fear is now bunnies, and all characters look like bunnies.

bunny power, all characters are turned into bunnies

hungry death, the target thinks he is a food item and that all the characters are out to eat him.

box of randomness, all possessions of every character are warped away and dispersed among boxes in the nearby vicinity, as a character opens a box and claims the item inside, they will believe that item is, and always has been theirs.

Thief, a personal item of each character is placed in the possession of the target, the characters are then aware that their items are missing, but they will have a strong suspicion as to where they are and that the target stole them.

bug juice, evertime a character opens their mouth, a bug will fly/hop in their mouth.

pregnancy, a character (male or female) will gain all the sypmtoms of pregnancy.

lost in translation, anything a character says will come out in the worst way possible, for example: "you look good," becomes "nice a$$ toots"

game show, the current battle becomes a gameshow, randomly generated, anything from wheel of fortune to jeoperdy.

happy camper, the target thinks its an excellent time for a campout, will do anything campoutish, singalongs, roasting marshmellows etc.

happy guy, a character will see all characters of a different gender undressed.

gay guy, a character will see all characters of the same gender undressed.

touch and tickkle, a character becomes unbelievably horny, will try to saduce anyone with legs, however the chars charisma is lowered substantially, a plastic doll wouldn't hook up with him.

bad dream, the character is now naked, and cannot be dressed for the rest of the day.

balance, the char now has two left feet

butt, a character thinks its a great ida to moon another character

butthead, a characters face looks like a butt.

liar liar, anytime a character lies about anything for the next day, theere pants catch on fire.

shuffle, everycharacters techs are randomly shuffled, but they dont know it.

cartoon, the rules of the world become like that of a cartoon, and must be followed. rabbits talk, ducks get blwon up without dying, etc.


WillBaseton
Self-Proclaimed Gaming Guru
 
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Re: humm

Unread postby WillBaseton » Sat Dec 11, 2004 12:58 am

Targetting Error: If the casting had a specific effect in mind, the effect DOES occur...but on a random subject that is not the original target.

Elemental Binding: Target is now irreparably bound to a random element, to the point at which he or she becomes an incarnation thereof. They may retain their memories, but their original form is lost.

"I am Bamboo King!": Whatever weapon the target is most skilled with becomes unusable by them, and their skill with the weapon is translated to a completely different object which may or may not be a weapon to begin with.

Disruption: Target is teleported to another dimension entirely.

Reverse Exorcism: Target now believes they have been possessed by a demon, and will act as such. However, astral scans and the like will reveal nothing. This is solely a mental effect.

Soul Swap: Target's soul is switched with that of another closeby entity. This can only be undone with a successful Slots casting, or a very powerful means of dispelling Chaos effects.

Maybe I can come up with a few more later. Hope at least one of these was helpful for you. <p>
The closer you get to light, the greater your shadow becomes.</p>

Uncle Pervy
 

Re: humm

Unread postby Uncle Pervy » Sat Dec 11, 2004 6:35 am

Mist form: The area within a hundred yards of the target fills with mist (Walls may or may not be ignored by the mist's spread). The Mist will be normal in all respects, and condense or evaporate as normal.

Perpetual lateness: For the next 24 hours, a randomly selected person near the spell's target (including the target and the caster) loses their sense of time. They will not be able to accurately estimate time or its passing. Without the constant aid of timepieces or a friend, the victim will be unable to accurately do anything that involves measuring time. <p>-------------------------------------
Image</p>


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