name: Mikail Veldrin
eyes: Deep green, though most of the time hidden behind his goggles
hair: Dark-brown and greasy
As soon as one's eyes fall upon Mikail, the impression of a rather old and knobbly tree springs to mind. Dressed in what was once a bright-orange jumpsuit (now so miscolored by oil, smoke and fire into a kind of "Rotten-Peach gray") with a dust-grey trenchcoat over it, its impossible not to fetch a whiff of, imaginary or not, machine lubricant, fried hair and just a hint of gunpowder and tobacco. His deeply set, watery green eyes are almost constantly shielded by a pair of thick, sooted goggles and his rather enormous conk of a nose sticks out above the stained and stiff (from what it is safest not to know) muffler he wears most of the time. His hair, slick and oily, is kept back effortlessly into a spikey, pointy mess that resembles a pair of copulating hedgehogs.
Speaking with a distinct muffled voice, Mikail still manages to remain heard quite clearly, yet whenever he's stressed, angry or, more usual, both, his voice trails away into a half-heard gruffle of seemingly endless torrents of curses.
Fastened lazily around his hip and held up by sheer willpower is his toolbelt, which contains everything from several different clankers for the whiff-whaffers, zoombers for the zingadooks and monkeywrenches for everything else. Hidden in the literally heap of metallic junk is his pistol, a large, clumsy-looking thing that is perhaps the only clean accessory worn by the Mechanic.
Mikail has also, to some people's bemusement, learned the fine art of smoking whilst still having the muffler on. Perhaps some of the charred spots, or oddly-spotted areas on the scarf could be attributed to him learning this.
Although at first one could easily mistake Mikail for one of the rude, crude, gruffy and antisocial <strike>maniacs</strike> mechanics you'd find in the depths of one of the Few Airships still in service, one would soon realize that that is a completely accurate and truthful comparison.
Mikail is... crude. Like an uncut diamond with... perhaps... the hint that the diamond might be made of cheap glass, but it would just be better to pretend that is is a diamond and live happily unaware of the fact that a merchant just swindled you for half of this years income solely so you could give your wife something that she'll probably announce as fake the moment she sees it and...
It is perhaps best to say that while Mikail can be pleasant, charming, social, open and talkative, but most of the time he chooses not to be. One would be wrong in assuming he's one of those pesky and loudmouthed drunkards however, Mikail simply find little joy in being pleasant to people he don't know, or feel any interest in.
A man driven very much by his endeavors, Mikail generally behaves according to how interested he becomes in the situation. He is at his most talkative when, after hours of studying and work, he reveals to his select group of associates the product of his labour; be it a dubious attraption to "guaranteed double the speed and maneuverability of any airship, no matter the model" or something as simple as a friend earned. He cannot himself predict when he will find these picques, but he never thinks twice about devoting himself entirely to it until his whimsical attention is brought on by something else.
Mikail revels in his wasted potential, as his parents disowned him after they learned of his pursuit in the Airship business. He took it with stride, and find it amusing to pursue knowledge merely on a whim; whatever he has learnt has been attained through experience and through discourse with others, he carry little faith in books of long dead men. He likewise find the "bookly wise" to be a sorry, pitiful lot, but has long since learned to accept that his view on things differs from others.
While not the most trustworthy of companions, he can certainly provide any party with an amusing anecdote of his endeavors in the sky, or perhaps explain to them in detail why recently he has found a strange attraction to egg-shaped objects.
Mikail was born and raised in a small, yet densily populated city in Baron. Middle child of a middleclass family, the young engineer-to-be found little in life that provoked any kind of interest in him. While at first his parents, his father especially, saw this as obstinacy, it became gradually clear that the mediocre living conditions of the Veldrins provided little to no intellectual stimulation in the child. At a loss of what to do, his father, a shoemaker by trade, consulted with many a friend before finally settling on sending the boy to a school in order to get him a proper education.
So Mikail went, and Mikail came back a couple of days later with the money his father had paid and a note from the Headmaster of the School stating that, quite clearly, Mikail may be meant for great things, but being a learned man was certainly not one of them.
So he was sent to become an apprentice to several different craftsmen, but none would have him for more than at most a week, before the boy (described by many as 'bitter') brought them to the brink of desperation with his constant refusal to accept even the most base of knowledge without retorting a question of the worth of this knowledge.
It was not until one particular day when Mikail, now a young teenager, came upon a scrapped piece of engine, having once been used in an airship, that he began to honestly devote himself to something. For days he prodded and poked, picked apart and put together, until he managed to start up the machinery. It ran, functionally, for a whole of five seconds before suddenly keeling over, emitting a high-pitched 'WHEEEEEEEN' and then exploded in a fantastic performance of burning hot steel and cogwheels zooming past his head at a speed quite enough to fly effortlessly through his head. The boy laughed, the first time in many years, and the next morning he was gone, a single note detailing where he had gone.
To the Airships.
And there he remained, tinkering during every free moment of time he had, soaking in what others were doing and helping out as much as he could. It was hard work, dangerous work, and most direly, underpaid work, but as he grew older he rose slowly in the ranks of the men who kept the damned thing afloat, until finally he was released.
Apparantly the captain of the ship, together with the owners, several of his co-workers and even some of the passengers, had felt that his presence, while certainly... unique, perhaps did not do as much to the safety of their respectively command, property and lives as they expected from him.
No hard feelings between them, Mikail was honorarily discharged and he set his sights for another city in another land, simply because no one in Baron would hire him any more.
Name: Mikail Veldrin
Magic Aptitude: 0
[k] Arms Lore 1
[k] Astronomy 1
[k] Geography 3
[k] Mathematics 3
[k] Mechanics 4
[k] Metallurgy 1
[k] Navigation 1
[k] Physical Science 3
[k] Ropes 1
[k] Airship Engineering 4
[s]Appraisal [Int/Int/Wis] 2
[s]Deception [Cha/Cha/Int] 2
[s]Eavesdropping [Int=2] 1
[s]Observant [Int=3] 3
[n]Alchemy [Dex/Int/Wis] 3
[n]Boat Piloting [Int/Int/Dex] 1
[n]Gadgeteering [Int/Int/Dex] 4
[n]Gambling [Int/Int/Wis] 1
[n]Mechanics [Mag/Int/Wis] 4
[n]Metalworking [Str/Str/Int] 1
Guns [Cou/Dex/Dex] 4
Wrenches and other
small tools [Cou/Agi/Dex] 2
AT/PA: 9 (14 with Dex/Light Weapons)
AT skill :
PA skill :
Armor Penalty :
Final AT/PA :
Cost Penalty :
Acc Rate :
Armor AC Mods Dur. Cost
Now, Mikail here's not finished, no, because I've yet to give him fighting stats. I'll update this as soon as I'm finished with it... which will be soon I hope, just can't do much more today as I've got early work in a few hours... :/