Basics:
Name: Rodney Fobro
RPer: Will Rennar
Race: Kitsunejin
Birthdate: 4th day of Dammasus, 1319
Height: 2'2"
Eye color: Orange
Hair color: White
Background:
A mighty warrior and master magician, trained in the fighting styles and arcane arts of all of the greatest heroes in Gaeran history, and possessing artifacts with powers beyond even the comprehension of the gods...indeed, a fearsome and phenomenal force of chaos unto himself, a being far beyond mere mortals!
...That's what he'd LIKE you to believe. Truth is, while this furball's alright with a slingshot, handy with a yoyo, and quick with the illusions, to say his boasts are complete BS is a bit of an understatement...
Stats/Equipment:
Level: 1
XP: 0/1000
Max HP: 45
Max MP: 65
Max TP: 10
Initiative 2d6+3
Courage: 2
Wisdom: 4
Intuition: 3
Charisma: 2
Agility: 2
Dexterity: 6
Strength: 0
Stamina: -2
Magic Aptitude: 4
Base AT/PA - 7/7
Modified for skill - 7/7
Modified for equipment - 7/7
        Rodney's Whirling Deathstone, "Bestovet":
        Rodney's oversized yoyo. A throwing weapon with a built-in return mechanism! The illusion form appears as an emerald chakram (the string simply turns invisible).
        Accuracy: (AGI+DEXx2+2) 16
        Weight: 1.5 lbs
        Damage: (3+DEXx2+2d4) 2d4+15
        Rodney's Celestial Wyrmbuster, "Arastravia":
        Rodney's surprisingly versatile slingshot. The illusion form appears as a silvery short bow. Why a bow would launch rocks is anyone's guess, though...
        Accuracy: (STR+DEXx2+2) 14
        Damage: (16+STR+1d6) 1d6+16
        Rodney's Crystal of Magnanimous Power, "Asvedanya":
        ... It's a small glass bead, worn around Rodney's neck, that glows brightly whenever Rodney casts an illusion spell. Kinda gives that "Source of all his amazing powers" appearance. It can also project an illusion on his equipment, making it look a lot cooler than in it really is.
        Rodney's Impenetrable Dragonscale Shield, "Cordevalle":
        ... It's a plain old buckler. Illusion form appears to be the scale of a blue dragon with a pair of fangs along the edge.
        AC 8
Skills:
        Illusion Magic: 4 <MAG/INT/WIS>
        Earth Magic: 3 <MAG/INT/WIS>
        Wind Magic: 3 <MAG/INT/WIS>
        Weapon Skill (Yoyo): 4 <COU/AGI/STR>
        Weapon Skill (Slingshot): 3 <COU/DEX/STR>
        BS: 4 <CHA/CHA/INT>
        [k] Foreign Languages (Common): 2
        [k] Lock Picking: 2
        [k] Fishing: 2
        [k] Cooking: 4
        [k] Drawing: 2
        [k] Dancing: 2
        [k] Instrument (Piccolo): 2
        [s] Stealth: 4
        [s] Resist Illusions: 4
       
Spells/Techs:
        [Illusion Magic=1] Illusion of Greatness (Illusion Spell, 20 MP + 2 MP/round, requires Asvedanya) After activation, Rodney's ancient, mystical armaments appear in a blinding display of power! ...Actually, the illusion spell kicks in. As long as Rodney has the Asvedanya around his neck, his yoyo, slingshot, and buckler all take on a deadlier, more magical, and more impressive appearance. Doesn't do squat aside from hide the fact that they're
A YOYO, A SLINGSHOT, AND A BUCKLER.
        [Illusion Magic=2, Earth Magic=2, Wind Magic=1] Deadly Dopplegangers! (10 MP) Rodney forms up a batch of rock into a very solid likeness of himself while creating a quick cloud of smoke to hide himself and his creation(s) in. When it clears, it's quite hard to tell which is which! He can create a maximum of (Level/3 +1) of these simultaneously.
        [Illusion Magic=3, Earth Magic=2, Wind Magic=2, Weapon Skill (Yoyo)=3] Bestovet Blitz! (Illusion Spell, 5 MP) Sending a handful of rocks flying along with his yoyo, Rodney casts an illusion spell on the rocks to make it appear as if his enemies are being assaulted by a rapid-fire onslaught of chakrams, making it harder to tell which one to dodge! Rodney is able to create the illusion of a maximum of (Earth Magic+Illusion Magic)/2 fake chakrams, maxing at 10. The fake Bestovets (that is, the rocks) will only do 1d(# of fake chakrams) damage -total-. (They aren't very big rocks, after all...)
        [Illusion Magic=3, Wind Magic=3, Weapon Skill (Slingshot)=2] Arastravia's Fury! (Illusion Spell/Weapon Attack, 11 MP) The shot from the mighty Wyrmbuster elongates into an arrow, bursts into flame, and crackles with electricity, howling through the air as a searing bolt of death! ...Well, it looks like it does, anyway. This is more to spook an opponent than anything else, since they're still just getting hit by a rock, although it does cause the stone to deal an extra 50% of the damage the shot does as wind damage. The illusion disperses on contact with a bright flast and a loud bang.
        [Weapon Skill (Yoyo)=5] Cobra Fang Jewel Buster! (Weapon technique, 3 TP) Rodney snaps the Bestovet down between his opponent's legs, then up into the air and right into their---Oh good gods. X_x;; Deals 1/2 the damage of a normal yoyo attack; other effects determined by GM.
        [Weapon Skill (Yoyo)=7, Weapon Skill (Slingshot)=7] Double Deathblow Disaster! (Weapon Technique, 15 TP) Rodney launches the Bestovet from the Arastravia, unleashing the might of both mystical weapons upon his foe! ...Well, okay, he uses his slingshot to accelerate an attack with his yoyo for added accuracy and pain. Treated as a regular slingshot attack with a +(Level/2) to accuracy. Deals 2d6+(STR+DEX+20) damage.
        [Wind Magic=4, Earth Magic=4] Calamity Wave! (Magic Attack, 28 MP) A spell of ferocious power and devastating effect..... only not. Rodney focuses the power of the spell into a stone which he then launches from his toy slingsh--er, the mighty Arastravia, or simply throws at the ground. If he attempts to strike a target with this, he takes a -10 Accuracy penalty, and gains no bonus if it hits...the target simply gets caught in the epicenter of the spell. Regardless, as soon as the stone hits something, the spell goes off. It lets loose a massive flurry of pebbles and other loose debris, essentially unleashing a minor sandstorm. It deals (MAG+INT+WIS)d6/(10-Level, min. 3) damage and causes a -(Earth Magic) AT/PA penalty to everything within an area up to (Wind Magic x25) feet in diameter of where the spell goes off. This includes enemies, allies, even the great Rodney himself! <p>--
<div style="text-align:center">
This has been your daily interrupted
moment of Zen.
Science Team is convinced Metroids can be trained.
After three days, I'm convinced Science Team has vapor for brains.</div></p>