RPGWW stored freestyle and MAC characters
Posted: Mon Nov 17, 2003 12:14 am
I will no longer store freestyle or MAC character sheets on the website, as it's much easier for people to store them here on this forum. I'm deleting the relevant pages from the site, but here's a copy of everything before I delete it all.
<small>FREESTYLE:
Akai Kuu:
Name: Akai Kuu ("Red")
RPer: XIIIRedXIII
Race: hanyou (1/2 demon; 1/2 human)
Age: 103 (equivalent of little over 16)
Height: 5'5"
Eye color: hazel
Hair color: simple brown
Build: slightly muscular
Red's mother was a tiger demon; her father was a soldier sent to kill said demon. She can remember little about her young childhood, but in true form to demon habits, when Red was old enough, her mother abandoned her.
Red chose the world of humans, as opposed to that of demons. She became a bandit, but really could do well in the class of assassin: her natural, cat-like grace made martial arts a second nature to her. Technically, she is of the ninja class, using daggers and shurikens, her main weapon being a short oriental sword called the kodachi.
Though half of her blood is demonic, you really wouldn't guess it from Red's disposition. She has a rather odd habit of sitting, perfectly still, a mystical figure; then, in the next moment, she bounces up and begins rambling like a small child. She's really a not-so-serious wanderer, as her race is typically shunned. However, she can be serious and deadly, if required to be so.
What mainly discerns her from being human is her long, flame-tipped tail. However, less noticeable are her very slightly pointed ears, her cat-like pupils, her fingernails, which are sharp claws, and her small fangs. Her senses are quite acute, and she is extremely agile.
She has an almost unhealthy, giddy fascination with shiny and/or pointy objects, and occasionally exhibits signs of pyromania.
Other notes:
Akai's skills: Akai can steal, throw weapons or items, perform martial arts combos, and also use a bit of support magic. Outside of battle, she has feline-like acute senses,and is fast, agile, and stealthy...when she can shut up for more than five seconds. She can fight with tooth and nail as well as with the Demonic Kodachi.
Aleks Dru:
Name: Aleks Dru
RPer: JediAl11
Race: human
Age: 27
Height: 6’0â€
Eye color: green
Hair color: chestnut
Aleks Dru is a clone of a once-powerful Sith Lord. The actual Aleks Dru was born about 30 000 years before Star Wars Episode I. He was discovered among the smoking remains of the Sith citadel, shortly after the Jedi army has won the first of Sith wars. Suspected to be the son of Ulic Quel Droma, the leader of the Sith Force, he was adopted by the Hapes family.
The Hapes were a matriarchal pirate clan, and the authority of the Queen Mother did not sit well with the young Aleks. He ran away at the age of 17, stealing the prototype of the “Wasp†class fighter, the first non-tactical ship to be equipped with a hyperdrive. Having no experience navigating in space, the very first jump, burned out Aleks ship’s engines leaving him stranded in the arm of the galaxy belonging to the Consortium. His ship was discovered by a group of Sith refugees, seeking shelter from the Jedi forces in the neutral Consortium space. The quickly discovered Aleks’s latent Force powers, and proceeded to tutor him in the ways of the Dark Side. Ten years later Aleks manipulated the clan to help him slip past the Jedi blockade and return to the Sith homeworld. In the process the clan was wiped out, leaving no traces of Aleks’s passage in the galaxy.
Once on the homeworld Aleks contacted the lingering spirit of Deomodus Kun, grandfather of Exhar Kun. The spirit of the Dark Master finished Aleks’s education. Aleks then began assembling the spiritual remains of the slain Sith Lords, hoping to be able to finish their work in the universe. During that time he discovered a hidden cloning laboratory, miraculously untouched by Jedi. He made several copies of himself and placed them on his ship. Soon after He began his plan of galactic conquest, but he did it too soon. When confronted with the Jedi Council, his body was slain, but in the process he finally was able to assemble all the latent Dark Side power on the homeworld.
Without a body to contain it the power erupted, ripping a hole in time-space continuum. Using what remained of his powers, Aleks brought his ship through the resulting tear and activated a clone revival sequence. He hoped that the clone would be able to finish his work. As it goes in fantasy genre, not all went according to plan. The clone was born, with exact ambitions of his predecessor but with the power of only a regular Sith Master. With no Dark Side sources in the vicinity to draw upon, and with no way to leave the RPGWW world, Aleks Dru wanders about, hoping to accomplish his goals at least on such limited scale.
Other notes:
Aleks’s skills: Force Powers, lightsaber fencing.
Azhreia Andrade:
Name: Azhreia Andrade (Violet, Azzy)
RPer: AbbaTerra
Race: human
Age: 21
Height: 5'10"
Eye color: violet
Hair color: black
Azhreia was conceived in the village of Dale where her mother was a white mage. Her mother became infatuated with a merchant who often passed through the village and finally decided to marry him and move to the city of Doma with him.
Azhreia grew up in a large house, but she was never allowed outside and she often spent most of her time in one of the tallest towers because she liked the height and the view. She was often ignored, but when she got older, her father abused her sexually, and this affected the girl's developing mind and psychic abilities, which she had inherited from her father. This continued, and her mother died when she was 11. Azhreia, called "Violet" by her father, a nicknamed based on her eyes and aura of power, hated being used, and not having control.
When Azzy was 17, Azzy finally escaped from her father. She believes she fried his mind because he fell and stared blankly. She also believes he can never harm her again. For the last two years, Azzy has been developing her abilities to their peek, manipulating people to her will, and recently became Dark Fanrico's ('Rico as she calls him) girlfriend.
Also for this period she was living with him in hell, but she wanted her high place, so one day she snuck off and started to make her own "Lair."
Other notes:
Azhreia's Skills: psionics (telepathy, telekinesis, pyrokinesis, etc.)
Besyanteo:
Name: Besyanteo
RPer: Besyanteo
Race: human
Age: 75
Height: 5'4"
Eye color: yellow
Hair color: dark blue
Besyanteo has been stumbling around the world since he was 17, when it was decided he was a man and could make his own decisions. In that time, he's experimented with many different forms of combat, and has settled with magic. At first it was just something on the side, that extra edge during a duel of the sword. However, as his sword arm grew weaker, his magical prowess increased. As time passed, he began to use spells to fortify his body, extend his life and protect him from physical harm. The side effects are visible in a glance at his skin, eyes and hair; he used to have a mild tan, brown hair and light blue eyes.
Other notes:
Besyanteo once toyyed with necromancy, and came off the worse for it. He was scarred for life across the front of his right shoulder by a blast of stray mana, which will randomly cause him severe pain, such as to be debilitating.
Daniel Hyral:
Name: Daniel Hyral
RPer: FF Fanatic 80
Race: human
Age: 20
Height: 5'11"
Eye color: blue
Hair color: brown
Obsessive fan of the "Final Fantasy Chronicles", a book containing stories of heroes from many lands. One of these heroes includes Daniel's idol, King Cecil of the Kingdom Baron. Beneath this quirk, though, lies a past of sorrow and regret. When he was a young child, Daniel lost his father, Alexander, to the 'Necromancer War' of Baron. His mother, Shelia, was too lost in depression to console him during his grief, so Daniel chose to leave his home, Ordana Village. He decided to fulfill a dream he had discussed with his father many times, to become a Paladin just like his idol. He spent three years training under The Mysidia Academy of Light, a school for those who wished to learn of the Goddess of Light, Ishtar. Those who graduated would be permitted to challenge Mount Ordeals, in order to gain the blessing of the Goddess, and be deemed a true Paladin. Daniel found it hard to keep to his studies, often taking time out of school to pursue his obsession with the "FF Chronicles" stories. Eventually, due to his lack of attendance and the poor performance that followed, Daniel was expelled from the school. When he returned home, he found out his brother, Stephan, had left home to take up the dark sword. Daniel blamed himself for many years. He felt he had not been around when Stephan needed him, and still feels some guilt to this day. Fortunately, the brothers were able to reconcile some of their differences years later, when they crossed paths again.
Currently, Daniel is a resident of the Kingdom of Doma. He lives in Castle Hyral, a gift from King Charles, for helping in a brief war with another world.
Other notes:
Weapon: The Phoenix Pinion -- An ordinary looking 'phoenix down' quill, which can change into a large, spear-like weapon. Daniel had the weapon made back during his earlier, more fanatical days obsessing over the FF Chronicles. He'd always be on the lookout 24/7 for people to sign his 'mint' copy of the story collection. When he missed an opportunity for his hero King Cecil to sign it, due to their being no writing instruments available, Daniel lost it for a brief time. He spent several months seeking a legendary blacksmith, said to be able to make any kind of weapon imaginable. When he found the smith, Daniel asked that he make a weapon that could function as both a weapon, and as a quill pen. When asked for materials to make the weapon, all Daniel had to offer was an old spear he'd found on his journey to the smith, and a single phoenix down feather.
Originally, the Phoenix Pinion was only intended to let Daniel have a writing utensil on hand at all times. Though he no longer looks for signatures now, the weapon's unique characteristic allows it to take up less space and weigh less when in quill form, being less of a burden on the Paladin during long trips.
Daniel's Skills: Healing and Support Magic (medium), Lancer Weaponry (high), Bartering (high), Geography (basic), Survival Skills (Ropes, Climbing, Herb Gathering, Treating Wounds, etc. -- medium), Final Fantasy Chronicles (grand mastery)
Diikoi Suzukun:
Name: Diikoi, Dii
RPer: pd Rydia
Race: half drow, half high elven
Age: 71
Height: 5'5"
Eye color: red
Hair color: black
Most favorite things: nice people, bells which dingle, chatting, working
Least favorite things: mean people, crying, messiness, broken bells
Diikoi is a halfdrow who currently works at the Ivory Horn Inn as a server. She enjoys working there, gets along well with her coworkers, and is always eager to please her customers and become a better employee. She is always full of energy, questions, and comments, and her friendly nature allows her to get along with many people. Dii is very loathe to distrust orthink poorly of anyone.
She originally hails from the drow city of Isil, near Enchufa in Doma. Her family was a highly respected family until the incident which caused her mother to become pregnant with a half high elven child -- Diikoi herself. When she was born, her family was disgraced and at birth Diikoi had earned the personal hatred and disgust of almost all of her family and the drow community. In her early life, the only two exceptions to this were her sister Allie and the drow Kage.
At the request of her mother, Diikoi spent a short time studying how to become a priestess of Lolth. However, Diikoi was bored and distracted in the school, and was kicked out shorly after she joined. At this time, she came to meet Kage, a lower class, ambitious dragoon and necromancer. In exchange for carrying out various errands for Kage, Diikoi received something she'd never had before from anyone besides Allie -- approval and acceptance of her "fault" of being half high elven. During her time working for Kage, her loyalty to and trust of Kage caused her to soon adopt many of his philosophies and ideas about life, the world, and 'inferior races.'
On one errand for Kage, however, Diikoi got lost above ground. She eventually wandered into the capital of Doma, and met up in time with Choark and Kyra, and began learning about the vast intricacies of the people of Doma. Later, these two people helped her get her job at the Ivory Horn.
Through the influence of friends, Diikoi is very slowly learning how to reason and form opinions which are truly her own. However, the fact that people might lie and cheat, that people can hurt others willingly, and that people even may claim to know what they don't, are very bewildering ideas to Dii, and leaves her with much conflict and confusion. While she has finally come to reject the belief that non-drow are all inferior and need 'purification,' she has yet to conclude that Kage is wrong or what many consider a 'bad' person. One day, she'll have to come to a resolution, and being torn between old and new friends is going to be a very traumatic experience to her.
Other notes:
Diikoi's skills: Diikoi's main skills are in magic, and most notably psionics -- including telepathy, telekenesis, and teleportation. She also has under her control fire, shadow, and holy magics. She prefers not to use her holy magic, however, unless absolutely necessary, since it reminds her of the reason why her family suffered so much at home, and why she was so hated.
When not using magic, Diikoi fights with an oversized, cast iron and spiked bell which 'Mister Choark' bought her. Outside of combat, Diikoi is able to remember names, faces, places, and long series of items or numbers with surprising accuracy. She is also good at balancing many items -- a result of being a waitress at a very busy restaurant.
DragonMistressSCV:
Name: Sarah Deeum, DragonMistressSCV, DMSCV, DM, or SCV
RPer: DragonMistressSCV
Race: star dragon
Age: roughly over 10,000
Height: 5'7" (human); 45' (dragon)
Weight: 130 lbs (human); 35 tons (dragon)
Eye color: sapphire
Hair color: golden blonde
Astral form: two times bigger than a star dragon, with midnight blue scales, and an endless space in the inner part of the wings, hair very pale yellow, and eyes DARK blue.
(SCV is from the Slayers universe)
DM was born roughly 10,000 years ago to a race which controlled the astral plan. The race was wiped out but its Creator, L-O-N, which thought that they were a holy mistake and didn't think they belonged in this world. L-O-N had pity to keep just a handful alive -- to let them know what and why it happened. Throughout the years DM wandered aimlessly though out the land , trying to figure out why she was there and why she hasn't met anyone else like her if indeed More were spared.. (cliché!)
Other notes:
Weapon: bare fists
Magic: holy, air, ice
Strengths: holy
Weaknesses: shadow, silver
Clothes: pink tank top, pink choker, jeans, black sneakers, metallic headband, fingerless gloves (human); dark blue scales, light blue inside the wings, yellow main (dragon)
ESE53-H2:
Name: ESE53-H2
RPer: EKDS5k
Race: robot
Age: 2 years
Height: 6' even
Eye color: dull grey
Hair color: varies
Created by the same company responsible for the rogue combat robot EKD5-5000, ESE53-H2 (Esese for short) was built for more low-profile work. As such, he was designed in the same form as a human, with soft skin, and a constant external temperature comparable to that of a normal human. He's also quite a bit quieter than the combat robot. And lighter, too. He's not composed entirely of battlonium, only his skeleton, and it's quite thin. This causes it to be not quite as strong as solid plates, but allows him to keep his weight in the same range as that of humans. His skin is a malleable, "smart" polymer, which can alter its colour (as can his hair), as well as close slashes and whatnot, though this does nothing for any circuitry underneath. Concealed in his body, he had many different tools for observation installed, though very little was given to him in the way of combat abilities.
Esese was out on a routine espionage mission, infiltrating the main fortress of the Dae'khan (a different dimension), when he was found by none other than the infamous robot, EKD5-5000. Realizing that they were both from the same creator, the combat robot abducted the espionage one, and quickly dimensional jumped into the world of Gaera (randomly, of course), where he hacked into his main CPU, and removed all allegiences to their creators. Why? Spite, mostly, coupled with a big dislike for those who created him. He also upgraded his hardware a bit, installing a few weapons and a force field, as well as the programs and subroutines necessary to use them, so he might be able to defend himself in the case of an attack. After he had finished modifying the espionage robot, he simply took off, having struck his blow against his creators.
After being reactivated, and told of his current situation, Esese started wandering the world of Gaera, doing what he did best: collecting information. Whenever he needed organic matter for fuel, he took on a job or two, using his newfound resiliency to work as a mercenary, defending caravans from the likes of goblins and what have you.
Other Notes:
His espionage systems are what one would expect of a spy. Infrared/UV scanning, extensive memory banks, the ability to keep very quiet so as not to be spotted. He can hack into just about any computer system (though admittedly, these are rare in the world of Gaera) with little effort, too. Perhaps his most important ability is his cloaking shield, which renders him nearly invisible when standing still, less so when he's moving around (think "Predator"). The downside is that he can't have his force field up while cloaked, which leaves him open to attacks.
His combat systems are...not quite outstanding. He can hold his own against moderately powered enemies, but he's no match for outstandingly powerful people. He does have a laser installed in his hand, but his skill with it is nowhere near that of EKDS5k. An equivalent to a magnum pistol has been grafted onto his right arm should he encounter something immune to the intense heat of the laser. He carries with him a sword he took off of some warrior, but after analysing it, it turns out that it's not magical at all, just very ornate, and long. He's quite skilled at using it, as being programmed for it was child's play for the combat robot. The only other weapons he possesses are his hands, which make for quite good ones, when you consider that his bones are metal, and he's got the strength of about 20 men.
The most important combat tool he has is his force field. He keeps it up throughout the majority of his fights, because he's quite frail without it (yeah, his battlonium is extra strong, but the downside of having an endoskeleton is that all his sensory equipment is OUTSIDE of it, and thus vulnerable to attacks). While it's deactivated, moderately strong blows tend to scramble circuitry temporarily, and heavy blows damage them permanently. While it's up, heavy blows can still scramble and damage him, but to a much lesser extent.
Fenn Foxfire:
Name: Fenn Foxfire
RPer: Archmage144
Race: elf
Age: 31
Height: 5'6"
Eye color: green
Hair color: blond
Weight: 120 lbs
Fenn is a Druid, an elven follower of the "Great Mother," Tunare. He tends to be calm, and speaks in a very polite, though at times enigmatic, manner. Fenn was born in a small city in Kalshana, but soon after, disaster struck. Dark Elves from the nearby hills raided Fenn's hometown, and after a long and devastating battle, Fenn and his family were forced to flee. While making their escape, Fenn, a mere child at the time, encountered the bloodthirsty and sadistic Dark Dragoon, Kage Sentan. Fenn, separated from his parents, stood his ground, prepared to die. Just as the Dragoon lanced forth with the killing blow, a smile of pure malice illuminating his face, a grey wolf appeared on the scene, bounding out of the bushes to attack and distract Kage. Telepathically informed to run, Fenn escaped the scene, forced away from his hometown and apart from his family.
He later took up residence in a small, almost completely unknown of grove on the Forbidden Plains, but to this day, Fenn considers no permanent home. Instead, he wanders, seeking neither revenge nor reconciliation, but simply answers.
Other notes:
Weapon: Runed wooden staff. Fenn uses this "weapon" more as a spell focus than a tool for physical combat.
Fenn's skills: Druidic Magic (very high), Animal Affinity (very high), Survival (high), Staff Fighting (basic), Knowledge of Elven Religions (high), Knowledge of Runes (average), Instrument: Flute (basic).
Jak Snide:
Name: Jak Snide (Real Name "Jack Soloman")
RPer: Jak Snide
Race: human
Age: 22
Height: 5'11''
Eye colour: blue
Hair colour: light blonde (But only known to a very select few)
Favourite spell: meltdown.
Jak comes from the far North. His hometown was a small village in the middle of the snowy wastes, the name of which he hasn't divulged to anyone. He was the son of an architect, and also trained to fight with a dagger by a member of the militia until age 9. At this point his village was attacked by a drow raiding party and burnt to the ground, Jack being the sole survivor. It was then that he discovered his outstandingly high affinity for magic, being able to ignite a drow elf with nothing more than his willpower alone. It was due to this that he escaped the drow, making his way South, severely traumatized by the event. Previously a happy, cheerful and kind child, Jack came to despise non-humans, especially the dark elves. He lost his cheerful attitude, becoming a twisted mirror image of what he once was. It was fortunate that he was found by one of the caravans traveling the area, for without aid he would have perished in the wastes.
He came to a town, the name of which he has not yet disclosed, where he learnt to refine his natural talents, the words of power and hand gestures helping channel his innate abilities. He became more and more interested in magic, convinced that warriors were fools by his quick defeat at the hands of a drow back at his village. His study of the arcane arts became almost all consuming, his attitude to others being derogatory and condescending. Eventually the local mage guild revoked his scholarship due to his behaviour, forcing him to find funds for his studies elsewhere. This is where he came to know of the ways of the mercenary. The North is fraught with danger, and Jak earned many gold pieces from guarding caravans from goblinoids and winter wolves. As the level of his studies elevated, so did the danger, and pay, of the jobs he took. Slowly the urge to study gave way to the joys of combat, the hate and rage in his heart having found it's place. Rather than calculating the risk of a job against the pay, he would take the most dangerous job. Eventually this lead to one job, where in his rage, he incinerated his entire party, led by a priest of a goodly deity, which he quite rightly doesn't want anyone to know about.
Fearing for his life, he fled South across the mountains, joining up with a caravan, his identity concealed by the green robes and the hat he adopted. It was also here where Jack Soloman ceased to exist, and Jak Snide was born, although it is arguable Jack died in the drow attack.
Eventually the caravan came to Doma, where Jak undertook a small number of bounty hunts before joining up with the revolution led by End Reshiki, seeking pay from the rebels. It was during this adventure, which ended up in the defeat of the demon "Dark Fanrico", that Jak came into contact with the first of the people he now calls his "comrades", although he judges them as his friends. It was also the adventure that brought him into contact with Kotoki, the land lady of the inn he was staying at. She showed compassion and care for him, feelings which had been absent from Jak's heart for quite some time. He fell in love with her, and now works as the protection and fund raiser for her inn, a hot spot for adventurers.
Over the years he has spent in the South, Jak has regained some of the feelings he lost up North, although he is still quite snide in his dealings with others and generally uncaring to those not associated with him. His skill in magic has also increased greatly, even having taking a small sidetrack from his focus on destructive magics. He developed a small affinity for protective magic from his desire to protect Kotoki, even though such fears are mostly not needed, the half-vampire summoner more than capable to defend herself, as well as being able to transform into a powerful fighter.
While normally throwing out drunks and blasting troublemakers at the inn, Jak sometimes goes after bounties and takes mercenary jobs, mainly to provide funds for the nigh-on constant repairs to the inn, but also to kindle the ever present desire to fight and kill. One day he hopes to be able to destroy the drow who destroyed his life, and has a strong hatred for all of their species.
Other notes:
Jak's Skills: Fire Magic (grand mastery), Ice Magic (high), Lightning Magic (high), Malediction Magic (medium), Protection Magic (basic), Dagger Skills (basic), Architectural Knowledge (very basic), Adventure Lore (mediocre)
Karu:
Name: Karu
RPer: Dark Xia
Race: see below
Age: 7 years past awakening
Height: 5'5"
Eye color: red
Hair color: raven
Karu is a loner, plain and simple. He has no ties to anyone or anything save himself. He will do something because he is bored, or he'll just sit around and watch an event. He won't raise a finger to stop a thief unless he "feels like it," and will go into a burning rage and kill innocents only when he "feels like it." He'll smile when it's totally inapropriate to smile, and cry for no reason either. He doesn't know what he is, some people have called him a "Dragonian" others "Demon-child," and deciding that he couldn't come up with anything better, he uses them when people ask him what he is. He's been called these names because he has the wings of a small dragonling mounted on his back, scaley tail, and "burning red" eyes.
He awakened in the desert, half buried in sand and about to become a sandworm's next meal. After a lot of dodging and eventually disposing of the worm with a tear (see below) he took off in the oposite direction of the sun. He seeks to find some enjoyment in life, some meaning, knowledge, wisdom, and whatever else he can find on his way.
Other notes:
Karu uses emotions as his source of energy for his magic. In a battle he might appear weak or pathetic, but once he cracks a smile, or sheds a tear, he is able to draw upon his powers. The only weapons that he can use without emotion is his hands, fists, and feet.
Kotoki Michiyasu:
Name: Kotoki Michiyasu
RPer: Kotoki
Race: human
Age: 20
Height: 5'9''
Eye color: grey
Hair color: brown
Kotoki was born in a small town she doesn't want to identify and into a very old family. Very old, as she found out, due to the fact that they were vampires who had given up their thirsts for blood and started to reproduce naturally. Kotoki decided that this explained a lot, but didn't give the matter much thought - she had a great older brother, parents who'd given her a talisman to control her thirsts for blood, and many friends in the town...what could go wrong?
Plenty. Jidai's girlfriend, deciding a bit late that she hadn't wanted to go *quite* so far last night, spread the rumour that his family were vampires. The town had had trouble with bloodsuckers in the past and threw them out via the 'flaming torch and wooden stake' method. Before she died, Kotoki's mother used the last of her strength to teleport her and Jidai to safety. They were seperated and Kotoki woke up alone on the streets of Doma.
The young Kotoki had no means of making a living, or, for that matter, survival. She pawned her talisman to a wealthy collecter in return for what was according to him a top class operation. This is how she got her inn - run down, falling apart, and empty save the rats...but hers. The loss of the talisman prompted cravings for blood and occasional periods of total surrender to her vampire side, but she quickly settled into a routine of controlling herself while charging next to nothing for rooms and trying to save up enough money to buy it back. And eventually enough to find her older brother.
Kotoki found it harder and harder to attract customers as End Reshiki's hotel on the other side of Doma grew classier. One day, however, a man named Jak Snide checked in and triggered the events that changed her life forever. They led to her, and some other people, managing to save the world from total destruction. Kotoki's inn grew in popularity after that. She also ended up making quite a few friends and falling in love with a certain pyromaniacal black mage.
Kotoki currently lives in her inn and does an extremely brisk trade. She no longer has problems with her vampire side too much - Jak lets her feed off of him when it gets too hard to stand. The inn used to blow up very often, but so much recently with him protecting it for her and providing money for repairs. She's a very kind and high energy person, and while she occasionally suffers fits of anger or depression, she keeps an optomistic outlook on life.
Other notes:
Kotoki's Skills: Sailorsenshi Magic (grand mastery), Normal Magic (basic), Historical Knowledge and Lore (high), Innkeeping (grand mastery), Vampiric Skills (basic), Cooking and Brewing (medium), Crossbows and Firearms (high)
Maki Diamond Fang:
Name: Maki Diamond Fang
RPer: CaptainCommando
Race: nekojin (human blood)
Age: 19
Height: 5'1"
Eye color: green
Hair color: dark brown
Maki Emerald Fang is a cheerful, friendly, demi-human that has enjoys nothing more than adventure and jewels and gems of any kind. Born in the relatively peaceful Nekojin village of Fenai, he had an average life, for by Nekojin standards anyway. At the age of eighteen he was stricken with wanderlust and decided to make his way off into the world, seeking adventure, friends and shiny treasure!
Maki hasn’t really found much adventure as of yet, and has not really made many friends. (Due to the fact that the Nekojin from his village are looked down upon because of their tendency towards laziness and the fact that many of them are thieves.) Still, Maki is positive and eager to win people over and to enjoy himself whenever he can.
Maki is something of a crybaby and is easily offended, an unfortunate thing for him considering he’s usually poking fun at people and being a pest. Maki is also quite lazy at times, and is easily distracted by food or shiny objects. Maki stands out in a crowd, his body is covered in a thin layer of golden fur like that of a lions, he has a tufted tail and pointed ears, he is very short, and wears a lot of silver jewelry.
Other notes:
Weapons: Maki carries a thin steel great club that looks something like a four and a half foot long, slender baseball bat with a six inch steel spike on the end. He can also use his claws if need be.
Faults: Crybaby, annoying, easily offended.
Strengths: Cheerful, friendly, extremely quick and agile, cat-like senses.
Skills: Lock picking, escape artist, sneaking, hiding, and unarmed combat.
Clothing: Maki wears a dull blue tunic and a pair of baggy white pants. He also wears two silver bracelets on each forearm, two silver bands around each upper arm, two thick silver anklets, a silver collar with a blue gem set in it, two silver earrings in each ear, and one more ring around his tail.
Numair Nazou:
Name: Numair
RPer: NeoPhoenixTE
Race: human
Age: 27
Height: 5'10"
Eye color: brown
Hair color: black
Born in Riva, Numair grew up with the Rivan Dragoons. He trained as he grew up, learning the tactics and the ways of the Dragoons. However, he was always uneasy with the cause that the people around him fought for.
He even heard rumors of a forgotten goddess of Riva. He began doing some investigation, but his intents were soon discovered. He was attacked by a group of Dragoons, and was forced to leave his home behind, a marked man in his people's eyes.
Considered an enemy by the Rivan government, and an outcast to his own people, Numair fled to Baron where he learned the ways of the Baron Dragoon. It is here he began learning more about magic. He would sometimes observe Dark Knights, and their abilities. He soon began to combine the two classes into his own abilities.
He has also learned to combine both magical energies, and weapons. He has used this knowledge to create a sword that shines like gold, but cuts like diamond. He's taken up the sword instead of the spear because of his experiments, as well as an admiration of knights and their abilities. He has not pledged any allegance to Baron though. He would much rather be a wandering warrior.
Numair enjoys the thrill of battle often, and will go any which way he can to find that thrill. He'll take mercinary jobs, for the right price of course. Numair's relatively cold exterior doesn't earn him many friends. Looking upon him can sometimes be frightening, especially when his eyes are hidden under the shadow on his armor. He can strike with quick and deadly effiency. He focuses on fire spells mostly when he does use magic.
Rick Dwyer:
Name: Rick Dwyer
RPer: The Duelist
Race: human
Age: 25
Height: 6'1"
Eye color: hazel
Hair color: dark brown
Random quote: "Evaluate your opponent at all times, always watch how they move. Which hand is dominant? What stance do they prefer? Have they chosen one that is ill-balanced…is there a chink in their armor or guard? Watch closely, and look before you leap."
"Rick Dwyer, The Duelist, blade-for-hire and adventurer at your service. Yeah, that’s what I always end up saying at some point or another. Well, being as I don’t know if others of my order still exist, that pretty much sums it up. So okay, you want to know about me, fine, here’s the story. Ever since I was about ten I learned sword combat from the masters. I was going to be a Knight of Vrai…yeah, that’s what I wanted. To protect the innocent, to help the needy, to defend all that was good against the ever encroaching forces of evil…what a load of crap. When I was about 20, fully trained, close to my goal, in came a certain sorcerer by the name of Noir Mort decided to take over. Now, Noir wasn’t the subtlest Dark Wizard around, no, he preferred sending in enormous undead armies with undead sorcerers to back them up. We never stood a chance. Lets face it, each and ever knight there was master with a blade and knew the magic that went with it…but against ten to one odds…my last order was to see the women, elderly, and children out of the fighting and to sneak them out of the battleground. I got them out…and now I intend to go back. Everyone vowed on their sacred honor that they would protect Vrai to the death…and so did I. I owe a debt, and I intend to pay it in full. Until I can get enough people I will be The Duelist, a wandering hero for hire. Okay, enough brooding, lets eat! I don’t know about you, but I’m starving…"
Other notes:
Rick adheres to a code of honor -- he does not kill opponents who are incapable of fighting, or innocents.
Rick's Skills: Rick is a master with a sword, knows some unarmed martial arts, and is a tactician trained and tested. He is a moderately skilled escape artist, and also has basic acrobatic skills. He does not have magic.
Rick's Equipment: Smoke bombs, 1 Rapier, 3 Daggers, Thick Cloak (Designed as a sword trap), Backpack, torches, grappling hook and rope, miscellaneous currencies
Robert Kliyy, III:
Name: Robert Kliyy, III (Rob, Bob)
RPer: pd Rydia
Race: human
Age: 9
Height: 4'2"
Eye color: gray
Hair color: muddy brown
Favorite word: TRICKERY!
Robert's home town, Middith, lies in Doma, directly below the Narth River which separates the country from Riva. However, nearby Rivan dragoons have decided that the town really belongs to the country of Riva, and raid the town once every few months to collect "taxes." If that were not bad enough, the town also has to content with the Shango (a widespread network of gangsters linked to a few religious fanatics), who demand "tithes" for "protecting" the town from the Rivan menace, once or twice a year.
Rob has grown up being terrorized by both groups. While he doesn't fully understand the politics behind it, he does understand that strangers regularly bring trouble to Middith. Because of this, he has partially taken it upon himself (and partially been made to take it upon himself) to work as a sentry for the town -- for ten hours each day for four or five days a week, Rob watches the area surrounding the town. He and a few others who are recruited to do the same thing hope to be able to bring warning back to town before a raid, or even scare strangers away from Middith altogether.
Because of the situation in his home town, Rob is generally untrusting of strangers, and he lives in virtual poverty with his mother, Mayra Kliyy. His father, on the other hand, spends most of his time in Doma City, living rather well-off (for a successful thug). The elder Robert only visits the two of them from time to time, (not-so-)coincidentally between raids of the Shango. While whether or not his mother knows of this situation is questionable, it is a fact that little Rob doesn't. In fact, Robert thinks of his dad as something as a hero; on a couple of occasions, the elder Robert Kliyy has scared off dragoons with a gun. Rob doesn't know that said gun is a symbol of his ranking among the Shango, who he hates -- he only knows that they are rare and his dad "protects" him whenever he's around.
Other notes:
Rob's Skills: Rob's preferred method of fighting normally involves either biting or running away. Where he lacks the ability to fight, however, he is particularly good at tracking, staying hidden, remembering conversations and names, and other things useful to being a little spy. Also, his small size and childish build allows him to crawl into and hide in places too tiny for the average person.
Sher' Khan:
Name: Sher' Khan
RPer: DragonSage007
Race: lion
Age: 42 in cat years
Height: 4'1"
Eye color: brown
Fur color: light blonde
Sher' Khan was once a leader of a very large pride, but was kicked out for being too smart and sociable with humans. He now travels with Sorune under certain 'circumstances' (He likes to read books. He is a lion. He cannot read books. Sorune is the only druid he knows who can read). Sorune:
Name: Sorune
RPer: DragonSage007
Race: quarter-elf
Age: 42
Height: 5'8"
Eye color: brown
Hair color: brown
Sorune was just a normal druid living in a peaceful world with his family, poor but happy, when an idiotic summoner accidentally summoned him from his home (while in the middle of a cookout, no less!) and couldn’t send him back, due to an enchantment a wizard put on his world to preserve peace. He now travels to find his way home, if any, and possibly have some steak from that cookout.
Back in his home, Sorune was a Sage, protector of his world, Gela. He has a small medal to prove the fact, but in Gaera, well, the medal is worth zilch. The fact that he is a sage makes him want to go home even more so that Gela does not fall into disorder.
Tenkei:
Name: Tenkei
RPer: pd Rydia
Race: "angel"
Age: 31
Height: 5'9"
Eye color: pale blue
Hair color: light brown
Despite her underlying determination and tenacity, Tenkei is a rather quiet person, and in larger gatherings, she is exceedingly reticent. In crowded or densely populated places, she is downright nervous, due to problems arising from her blood magic (explained below). Tenkei has her opinions and but unless asked keeps them largely to herself, and although she likes to keep peace around her when possible, she will not always step in to break up a potential (or actual) fight. She has both a mild fascination with and a prejudice against non-angels, which doesn't very often show, since she is not often engaged in conversation.
Tenkei hails from a village in the westernmost reaches of Doma, which lies in lands claimed but not actually governed or regulated by said country. While in modern day Gaera, most Domans have forgotten the existence of this village, in the past the village has been dubbed as the 'Village of Angels.' It received this name due to the appearance of its inhabitants; most individuals from this village share pale skin, hair, and eyes, as well as have large white, feathery wings. The inhabitants themselves leave the village unnamed, as it is custom with these "angels" to not name anything that cannot name itself. Tenkei herself, after earning the right to choose her name in a rite of passage at age 19, chose her name from a human legend she once read. Before this time, she was given the name Is'Misora, or child of Misora, who was her mother.
In contrast to their common name, angel mages have the unique ability of being able to draw mana from the energy of spilled blood, and for this reason their magic is often referred to as blood magic. Sometimes, the entire race is referred to as the Blood Mages, even though that name wrongly implies that all angels can use magic. Still, most angels avoid living in densely populated settlements, since the unexpected and numerous crimes and accidents which can occur in larger cities can "flood" mages with too much mana. In instances of mana overflow, excess mana is not only oftentimes damaging to the mage's body, but also is dispelled via uncontrollable, unpredictable, and oftentimes very dangerous wild mana casting.
As a result of this curious means to fuel spells, most angels worship Lucio. However, Tenkei's village has long worshipped Ryuugami, as a result of the past protection and aid of dragons during its founding and early days. Although now it is no longer common for angels to actually meet dragons, as a result of dragons migrating and hiding, dragons are still highly respected. Many young angels will journey out in times of trouble to consult with dragons, ask for advice, or request blessings.
Tenkei was sent from her village to embark on such a mission, to ask for advice about a recent, mysterious series of attacks on neighboring villages, when she herself was nearly killed by a rampaging shadow dragon. Promptly thereafter she ran into a group of Domans who were hunting this dragon; it didn't take her long to learn that the same dragon who had attacked a nearby Doman town and torched the house of one of its families was in fact the same dragon that was attacking the angel villages. Sickened to learn that these crimes were committed by a dragon, Tenkei joined their group to help them locate and dispatch it. Unfortuantely, after being led a slightly less than merry chase, the dragon managed to elude them, and in time the discouraged group had to break up and go their separate ways.
Tenkei has been searching for the dragon ever since. She has ventured even into the Forbidden Plains and Doma, looking for information about the dragon. She has since learned that its name is Rai, but has not had a great deal of luck beyond that. Still, she keeps at her mission, hoping to one day meet up with her and slay Rai, ridding the world of her evil once and for all.
Other notes:
Tenkei's Skills: Tenkei has a variety of magics, including illusion, wind, water, and malediction. She also "has" blood magic, or the ability to synthesize mana from the energy released when blood is spilled. She carries a longstaff that doubles as a walking staff, and wields it with some proficiency.
Terra Rose:
Name: Terra Rose
RPer: AbbaTerra
Race: human
Age: 19
Height: 5'8"
Eye color: blue
Hair color: light brown
Terra grew up in a small village called Dale. Her mother, Margaret, was a devoted wife to her lumberjack husband, Tim, until he died when Terra was 5.
Margaret made the decision to move to get away from the memories of her husband and moved to Doma. Terra was forced to leave behind her best friend, an aspiring black mage named Aaron Drake.
In Doma, Terra went to school and got an education, but her greatest passion was singing. When her mother let her loose, Terra started traveling with her magical singing voice, but as of yet, she hasn't traveled too far from Doma.
Other notes:
Terra's Skills: Singing (can have magical effects), Rage (a submerged personality surfaces and takes out anger on the offending person{s}), reading and writing, old lore & the means to find it (some), old languages (basic)
Vex:
Name: Vex / Male DMSCV, MDM
RPer: DragonMistressSCV
Race: star dragon
Age: roughly over 10,000
Height: 5'7" (human); 45' (dragon)
Weight: 145 lbs (human); 35 tons (dragon)
Eye color: sapphire
Hair color: golden blonde
Astral form: two times bigger than a star dragon, with midnight blue scales, and an endlesspace in the inner part of the wings, hair very pale yellow, and eyes DARK blue.
Vex showed up due to a freak summoning accident of DMSCV's. He was identified as DM's male self from a different reality. (short but to the point...he basically has the same past as DM, but, as you know, is male).
Other notes:
Weapon: bare fists
Magic: holy, air, ice
Strengths: holy
Weaknesses: shadow, silver
Clothes: blue tank top, jeans, red/white sneakers, metallic headband (human); dark blue scales, light blue inside the wings, yellow main (dragon)
WhiteShadow:
Name: WhiteShadow
RPer: WhiteShadow
Race: Motavian (otherworlder)
Age: 24
Height: 5'8"
Eye color: red
Hair color: white
Motavia - AW 2285. The world is still recovering after the destruction of the Profound Darkness, but in Paseo, something else is causing concern. A local rumour of a thief known only as the "WhiteShadow" have spread far and wide, a trail of break-ins in its wake. The few witnesses to this creature have only caught a glimpse before it sped away, it’s afterimage leaving an almost white shadow in the area.
In truth, the WhiteShadow has no name. He is instead a motavian outcast, shunned at birth for his white, rather than blue, fur. Raised by wolfangs in the forests of Tonoe, Shadow speaks little and rather lets his actions do the talking. Weilding two scimitars scavenged from a sand worm’s horde, Shadow was living a normal, thieving life until he fell into the Edge… (the transplanar lair of the Profound Darkness)
And found himself staring at the rubble of the Jade Dragon Inn…
Other notes:
More detail is at http://takeoff.to/WS800 - although of course in that version he doesn’t end up anywhere near Gaera. He just has a bunch of wacky adventures, and stuff.
M.A.C.
Gengara Shindougo:
Name: Gengara Shindougo
Mecha: NightWalker Brigada Custom
Rper: Nick Shogun
Race: Grey Elf
Age: 18
Height: 5'11'
Eye color: green
Hair color: white
Gengara was adopted from a shelter and raised in Igala by a pair of intensely military parents. His father spent the basis of his off time training Gengara to be the ultimate tek warrior. At age 12, Gengara made his first successful run in a mecha, his father’s standard Halcon. His father found him extremely gifted, and desired to send him to Igala Academy as soon as possible. Three years later, however, Gengara’s parents were killed. Gengara, respecting his father’s wishes, enrolled in Igala.
Gengara is massively seclusive, overly arrogant, and extremely confident in his skills. But he makes up for his brazen behavior on the field, where he proves his worth. He keeps a cool head in battle.
Despite the fact that he can use magic, he prefers to fight without it. His attack patterns are wild and unpredictable, though Gengara always seems to know where he’ll end up. His defense is strong where it needs to be, but his major power lies in his offensive strategies.
* Mecha details:
o NightWalker Brigada Custom
o stats: [M.ATK: 4 - M.DEF: 8 - C.Eff: 8 - E.Aff: Ice - MP: 26]
o spells:
+ [Death Aura] - x 6 END -=- Increases damage done by spells.
+ [Ice Needles] - x 4 -=- Splits energy attacks into numerous ice-enchanted beams.
Hayako Usagitsuki:
Name: Hayako Usagitsuki
Mecha: Shadowcat Basic
RPer: Nekogami
Race: nekojin
Age: 16
Height: 5'5"
Eye color: light blue
Hair color: golden-red
Born and raised in the small merchant/farming town of Kiskele, Hayako has energy to spare. Her mother was a fashion designer and her father was a teacher at a machinist techinical school. Her older brother was a Tek in Valth Elite and she hardly saw him.
Though estranged from her brother physically, she often communicated through letters and developed a kind of worship of him through his accomplishments in the prestigious school. One day he recieved a letter that sent him and her father into a horrible fight, his final words to her were "Maybe if you become a good enough pilot, we'll meet one day again..." She hasn't heard from him since. That was 5 years ago..
Now, she strives to be the best pilot there ever was. She doesn't bother with the books, much to the teachers chagrin, but excels on the field, paired with her Shadowcat. She decieves her opponents with childishness then strikes when the least expect it.
Karune Seimitsu:
Name: Karune Seimitsu
Mecha: FASDGX213-J NightWalker
RPer: Daien
Race: human
Age: 17
Height: 5'8"
Eye color: brown
Hair color: blonde
Karune was raised from a normal middle-class family within a village close to the capital, however, he was always interested in the world of machines. Always fiddling with machines, Karune was picked on for being a nerd and whatnot, which is why now he avoids fights, and tries to stop them like they're the end of the world. Karune has continued on his love for machines, and joined M.A.C. to make his skills useful. He is otherwise a pretty normal person of his age, who likes to have fun, but also spends a lot of time on mechs, improving, repairing and modifying.
In fact, his mecha was one of an almost original design. The NightWalker is a human-type, with some traditional weaponry, and some original, devised by Karune himself, a mech aimed at beating varied types of enemies.
In battle, Karune's one which relies on tactical advantage rather than power, and, believing that nothing can be perfect, exploiting the enemy's weakness to the maximum. In the battlefield, he uses his understanding of mechs to the maximum. If he is afraid, you know there IS something to be afraid of.
Mimi Amoda:
Name: Mimi Amoda
Mecha: Inferno
RPer: dragonclawsedw
Race: human with a slight bit of dragon blood
Age: 18
Height: 5'8''
Eye color: golden brown
Hair color: blond
Hailing from south Doma, Mimi is the only child of the business tycoon Steven Amoda, a name well known in the construction and production of magitek armor. Steven Amoda has been divorced for several years, so Mimi rarely sees her mother, whom would rather stay away from Mimi. Outgoing and happy, Mimi strives to become a great magitek pilot with the hopes of making Daddy proud. Generally performing at a B level, Mimi can certainly handle a mech well, but has trouble understanding it all. She studies quite a bit, but would rather be out partying or gossiping.
Mimi uses the Inferno, a dragonlike mech custom modified from the Shadowwalker model. Mimi is able to work her mecha well, compensating for her low speed by using obstruction techniques, such as smokescreens to hide the location of her mech. On various parts of the Inferno she has painted gold markings which act a lot like runes, which she believes helps modifiy her magic (but really do no more than look pretty). Mimi uses fire and very limited earth magic in battle.
Nadie Marronterra:
Name: Nadie Marronterra
Mecha: Halcón
RPer: pd Rydia
Race: bastet
Age: 16
Height: 5’4â€
Eye color: green
Hair color: black
A bastet from the plains in the south of Doma, Nadie is a Tek student at the magitek academy in western Igala. Nadie is the epitome of an introvert, normally too shy to be able to string more than a few words together around most people. She is convinced that she needs to hide her bastet nature to avoid persecution and prejudice. The girl obsesses over her grades and overall school performance, spending way too much time studying and overstudying, and not nearly enough time out socializing or having fun. The few times she does take time out for herself is normally to go spend time out in the school grounds or gardens, or to take time out to write stories or poetry.
Nadie's mecha is the Halcón, and older model. Dull brown and plain, Nadie does little to deck out her mecha -- in fact, she does the bare minimum maintainance necessary to take care of it. She has something of a grudging acceptance of the mecha, and still thinks she 'should have chosen to be a mage.'
While her strength lays in the tek field and navigating the cyberplane, Nadie has an mild affinity for earth spells and some skill with rune magic. The latter is a necessity for keeping her bastet changings under control.
Ranma Sensai:
Name: Ranma Sensai
Mecha: Stryfe
RPer: Shadow Watcher/Nakibe
Race: wood elf
Age: 18
Height: 5' 7"
Eye color: blue
Hair color: blond
Born in the Solasian mountains and raised in Doma, Ranma is the quintessential ladies man. Many of the ladies at the western Igala academy look up to him, and he sometimes fancies himself a ladies man, impressing them with his tales of mecha prowess. Teachers don't think so highly of him, as he is by no means an exceptional student. At least, off the battlefield. On it, he is calculating, and although his strategies may be some what simple, they are usually fairly effective. He takes great pride in his skills, and will not accept less than the best he can do on the field. Currently he has his sights set on two things. Being the best Mech pilot in MAC Igala... and the two ladies that DON'T seem to think he's so cool... Nadie and Hayako.
His mecha is a fairly plain human-type that he has named the Stryfe. It's a somewhat older model of mech which he has revamped the computer systems for. When in battle, he is notorious for his use of a heavy shield in combination with a weapon of his own design, the TekBlade. The Tekblade is a boomerang-like weapon that he has modified to be useful for any type of work. And many students have found that, when he loads an explosive charge into the blade, he is capable of surprising people time and again with this seemingly simple combination of weapons.
Under fire, Ranma is cool and calculating, and perhaps his mix of style and substance can actually win him a place in the ranks. </small> <p>
-=- "Spammers are people too." -- SuperRube
-=- "And then the pixies of doom ate her brain. It was very tragic." -- White Knight
-=- "If it smells like a discussion, walks like a discussion, and talks like a discussion.. it's a.. duck" -- Crawling Reshiki<p><center></center></p>Edited by: pd Rydia at: 11/6/04 1:54 am
<small>FREESTYLE:
Akai Kuu:
Name: Akai Kuu ("Red")
RPer: XIIIRedXIII
Race: hanyou (1/2 demon; 1/2 human)
Age: 103 (equivalent of little over 16)
Height: 5'5"
Eye color: hazel
Hair color: simple brown
Build: slightly muscular
Red's mother was a tiger demon; her father was a soldier sent to kill said demon. She can remember little about her young childhood, but in true form to demon habits, when Red was old enough, her mother abandoned her.
Red chose the world of humans, as opposed to that of demons. She became a bandit, but really could do well in the class of assassin: her natural, cat-like grace made martial arts a second nature to her. Technically, she is of the ninja class, using daggers and shurikens, her main weapon being a short oriental sword called the kodachi.
Though half of her blood is demonic, you really wouldn't guess it from Red's disposition. She has a rather odd habit of sitting, perfectly still, a mystical figure; then, in the next moment, she bounces up and begins rambling like a small child. She's really a not-so-serious wanderer, as her race is typically shunned. However, she can be serious and deadly, if required to be so.
What mainly discerns her from being human is her long, flame-tipped tail. However, less noticeable are her very slightly pointed ears, her cat-like pupils, her fingernails, which are sharp claws, and her small fangs. Her senses are quite acute, and she is extremely agile.
She has an almost unhealthy, giddy fascination with shiny and/or pointy objects, and occasionally exhibits signs of pyromania.
Other notes:
Akai's skills: Akai can steal, throw weapons or items, perform martial arts combos, and also use a bit of support magic. Outside of battle, she has feline-like acute senses,and is fast, agile, and stealthy...when she can shut up for more than five seconds. She can fight with tooth and nail as well as with the Demonic Kodachi.
Aleks Dru:
Name: Aleks Dru
RPer: JediAl11
Race: human
Age: 27
Height: 6’0â€
Eye color: green
Hair color: chestnut
Aleks Dru is a clone of a once-powerful Sith Lord. The actual Aleks Dru was born about 30 000 years before Star Wars Episode I. He was discovered among the smoking remains of the Sith citadel, shortly after the Jedi army has won the first of Sith wars. Suspected to be the son of Ulic Quel Droma, the leader of the Sith Force, he was adopted by the Hapes family.
The Hapes were a matriarchal pirate clan, and the authority of the Queen Mother did not sit well with the young Aleks. He ran away at the age of 17, stealing the prototype of the “Wasp†class fighter, the first non-tactical ship to be equipped with a hyperdrive. Having no experience navigating in space, the very first jump, burned out Aleks ship’s engines leaving him stranded in the arm of the galaxy belonging to the Consortium. His ship was discovered by a group of Sith refugees, seeking shelter from the Jedi forces in the neutral Consortium space. The quickly discovered Aleks’s latent Force powers, and proceeded to tutor him in the ways of the Dark Side. Ten years later Aleks manipulated the clan to help him slip past the Jedi blockade and return to the Sith homeworld. In the process the clan was wiped out, leaving no traces of Aleks’s passage in the galaxy.
Once on the homeworld Aleks contacted the lingering spirit of Deomodus Kun, grandfather of Exhar Kun. The spirit of the Dark Master finished Aleks’s education. Aleks then began assembling the spiritual remains of the slain Sith Lords, hoping to be able to finish their work in the universe. During that time he discovered a hidden cloning laboratory, miraculously untouched by Jedi. He made several copies of himself and placed them on his ship. Soon after He began his plan of galactic conquest, but he did it too soon. When confronted with the Jedi Council, his body was slain, but in the process he finally was able to assemble all the latent Dark Side power on the homeworld.
Without a body to contain it the power erupted, ripping a hole in time-space continuum. Using what remained of his powers, Aleks brought his ship through the resulting tear and activated a clone revival sequence. He hoped that the clone would be able to finish his work. As it goes in fantasy genre, not all went according to plan. The clone was born, with exact ambitions of his predecessor but with the power of only a regular Sith Master. With no Dark Side sources in the vicinity to draw upon, and with no way to leave the RPGWW world, Aleks Dru wanders about, hoping to accomplish his goals at least on such limited scale.
Other notes:
Aleks’s skills: Force Powers, lightsaber fencing.
Azhreia Andrade:
Name: Azhreia Andrade (Violet, Azzy)
RPer: AbbaTerra
Race: human
Age: 21
Height: 5'10"
Eye color: violet
Hair color: black
Azhreia was conceived in the village of Dale where her mother was a white mage. Her mother became infatuated with a merchant who often passed through the village and finally decided to marry him and move to the city of Doma with him.
Azhreia grew up in a large house, but she was never allowed outside and she often spent most of her time in one of the tallest towers because she liked the height and the view. She was often ignored, but when she got older, her father abused her sexually, and this affected the girl's developing mind and psychic abilities, which she had inherited from her father. This continued, and her mother died when she was 11. Azhreia, called "Violet" by her father, a nicknamed based on her eyes and aura of power, hated being used, and not having control.
When Azzy was 17, Azzy finally escaped from her father. She believes she fried his mind because he fell and stared blankly. She also believes he can never harm her again. For the last two years, Azzy has been developing her abilities to their peek, manipulating people to her will, and recently became Dark Fanrico's ('Rico as she calls him) girlfriend.
Also for this period she was living with him in hell, but she wanted her high place, so one day she snuck off and started to make her own "Lair."
Other notes:
Azhreia's Skills: psionics (telepathy, telekinesis, pyrokinesis, etc.)
Besyanteo:
Name: Besyanteo
RPer: Besyanteo
Race: human
Age: 75
Height: 5'4"
Eye color: yellow
Hair color: dark blue
Besyanteo has been stumbling around the world since he was 17, when it was decided he was a man and could make his own decisions. In that time, he's experimented with many different forms of combat, and has settled with magic. At first it was just something on the side, that extra edge during a duel of the sword. However, as his sword arm grew weaker, his magical prowess increased. As time passed, he began to use spells to fortify his body, extend his life and protect him from physical harm. The side effects are visible in a glance at his skin, eyes and hair; he used to have a mild tan, brown hair and light blue eyes.
Other notes:
Besyanteo once toyyed with necromancy, and came off the worse for it. He was scarred for life across the front of his right shoulder by a blast of stray mana, which will randomly cause him severe pain, such as to be debilitating.
Daniel Hyral:
Name: Daniel Hyral
RPer: FF Fanatic 80
Race: human
Age: 20
Height: 5'11"
Eye color: blue
Hair color: brown
Obsessive fan of the "Final Fantasy Chronicles", a book containing stories of heroes from many lands. One of these heroes includes Daniel's idol, King Cecil of the Kingdom Baron. Beneath this quirk, though, lies a past of sorrow and regret. When he was a young child, Daniel lost his father, Alexander, to the 'Necromancer War' of Baron. His mother, Shelia, was too lost in depression to console him during his grief, so Daniel chose to leave his home, Ordana Village. He decided to fulfill a dream he had discussed with his father many times, to become a Paladin just like his idol. He spent three years training under The Mysidia Academy of Light, a school for those who wished to learn of the Goddess of Light, Ishtar. Those who graduated would be permitted to challenge Mount Ordeals, in order to gain the blessing of the Goddess, and be deemed a true Paladin. Daniel found it hard to keep to his studies, often taking time out of school to pursue his obsession with the "FF Chronicles" stories. Eventually, due to his lack of attendance and the poor performance that followed, Daniel was expelled from the school. When he returned home, he found out his brother, Stephan, had left home to take up the dark sword. Daniel blamed himself for many years. He felt he had not been around when Stephan needed him, and still feels some guilt to this day. Fortunately, the brothers were able to reconcile some of their differences years later, when they crossed paths again.
Currently, Daniel is a resident of the Kingdom of Doma. He lives in Castle Hyral, a gift from King Charles, for helping in a brief war with another world.
Other notes:
Weapon: The Phoenix Pinion -- An ordinary looking 'phoenix down' quill, which can change into a large, spear-like weapon. Daniel had the weapon made back during his earlier, more fanatical days obsessing over the FF Chronicles. He'd always be on the lookout 24/7 for people to sign his 'mint' copy of the story collection. When he missed an opportunity for his hero King Cecil to sign it, due to their being no writing instruments available, Daniel lost it for a brief time. He spent several months seeking a legendary blacksmith, said to be able to make any kind of weapon imaginable. When he found the smith, Daniel asked that he make a weapon that could function as both a weapon, and as a quill pen. When asked for materials to make the weapon, all Daniel had to offer was an old spear he'd found on his journey to the smith, and a single phoenix down feather.
Originally, the Phoenix Pinion was only intended to let Daniel have a writing utensil on hand at all times. Though he no longer looks for signatures now, the weapon's unique characteristic allows it to take up less space and weigh less when in quill form, being less of a burden on the Paladin during long trips.
Daniel's Skills: Healing and Support Magic (medium), Lancer Weaponry (high), Bartering (high), Geography (basic), Survival Skills (Ropes, Climbing, Herb Gathering, Treating Wounds, etc. -- medium), Final Fantasy Chronicles (grand mastery)
Diikoi Suzukun:
Name: Diikoi, Dii
RPer: pd Rydia
Race: half drow, half high elven
Age: 71
Height: 5'5"
Eye color: red
Hair color: black
Most favorite things: nice people, bells which dingle, chatting, working
Least favorite things: mean people, crying, messiness, broken bells
Diikoi is a halfdrow who currently works at the Ivory Horn Inn as a server. She enjoys working there, gets along well with her coworkers, and is always eager to please her customers and become a better employee. She is always full of energy, questions, and comments, and her friendly nature allows her to get along with many people. Dii is very loathe to distrust orthink poorly of anyone.
She originally hails from the drow city of Isil, near Enchufa in Doma. Her family was a highly respected family until the incident which caused her mother to become pregnant with a half high elven child -- Diikoi herself. When she was born, her family was disgraced and at birth Diikoi had earned the personal hatred and disgust of almost all of her family and the drow community. In her early life, the only two exceptions to this were her sister Allie and the drow Kage.
At the request of her mother, Diikoi spent a short time studying how to become a priestess of Lolth. However, Diikoi was bored and distracted in the school, and was kicked out shorly after she joined. At this time, she came to meet Kage, a lower class, ambitious dragoon and necromancer. In exchange for carrying out various errands for Kage, Diikoi received something she'd never had before from anyone besides Allie -- approval and acceptance of her "fault" of being half high elven. During her time working for Kage, her loyalty to and trust of Kage caused her to soon adopt many of his philosophies and ideas about life, the world, and 'inferior races.'
On one errand for Kage, however, Diikoi got lost above ground. She eventually wandered into the capital of Doma, and met up in time with Choark and Kyra, and began learning about the vast intricacies of the people of Doma. Later, these two people helped her get her job at the Ivory Horn.
Through the influence of friends, Diikoi is very slowly learning how to reason and form opinions which are truly her own. However, the fact that people might lie and cheat, that people can hurt others willingly, and that people even may claim to know what they don't, are very bewildering ideas to Dii, and leaves her with much conflict and confusion. While she has finally come to reject the belief that non-drow are all inferior and need 'purification,' she has yet to conclude that Kage is wrong or what many consider a 'bad' person. One day, she'll have to come to a resolution, and being torn between old and new friends is going to be a very traumatic experience to her.
Other notes:
Diikoi's skills: Diikoi's main skills are in magic, and most notably psionics -- including telepathy, telekenesis, and teleportation. She also has under her control fire, shadow, and holy magics. She prefers not to use her holy magic, however, unless absolutely necessary, since it reminds her of the reason why her family suffered so much at home, and why she was so hated.
When not using magic, Diikoi fights with an oversized, cast iron and spiked bell which 'Mister Choark' bought her. Outside of combat, Diikoi is able to remember names, faces, places, and long series of items or numbers with surprising accuracy. She is also good at balancing many items -- a result of being a waitress at a very busy restaurant.
DragonMistressSCV:
Name: Sarah Deeum, DragonMistressSCV, DMSCV, DM, or SCV
RPer: DragonMistressSCV
Race: star dragon
Age: roughly over 10,000
Height: 5'7" (human); 45' (dragon)
Weight: 130 lbs (human); 35 tons (dragon)
Eye color: sapphire
Hair color: golden blonde
Astral form: two times bigger than a star dragon, with midnight blue scales, and an endless space in the inner part of the wings, hair very pale yellow, and eyes DARK blue.
(SCV is from the Slayers universe)
DM was born roughly 10,000 years ago to a race which controlled the astral plan. The race was wiped out but its Creator, L-O-N, which thought that they were a holy mistake and didn't think they belonged in this world. L-O-N had pity to keep just a handful alive -- to let them know what and why it happened. Throughout the years DM wandered aimlessly though out the land , trying to figure out why she was there and why she hasn't met anyone else like her if indeed More were spared.. (cliché!)
Other notes:
Weapon: bare fists
Magic: holy, air, ice
Strengths: holy
Weaknesses: shadow, silver
Clothes: pink tank top, pink choker, jeans, black sneakers, metallic headband, fingerless gloves (human); dark blue scales, light blue inside the wings, yellow main (dragon)
ESE53-H2:
Name: ESE53-H2
RPer: EKDS5k
Race: robot
Age: 2 years
Height: 6' even
Eye color: dull grey
Hair color: varies
Created by the same company responsible for the rogue combat robot EKD5-5000, ESE53-H2 (Esese for short) was built for more low-profile work. As such, he was designed in the same form as a human, with soft skin, and a constant external temperature comparable to that of a normal human. He's also quite a bit quieter than the combat robot. And lighter, too. He's not composed entirely of battlonium, only his skeleton, and it's quite thin. This causes it to be not quite as strong as solid plates, but allows him to keep his weight in the same range as that of humans. His skin is a malleable, "smart" polymer, which can alter its colour (as can his hair), as well as close slashes and whatnot, though this does nothing for any circuitry underneath. Concealed in his body, he had many different tools for observation installed, though very little was given to him in the way of combat abilities.
Esese was out on a routine espionage mission, infiltrating the main fortress of the Dae'khan (a different dimension), when he was found by none other than the infamous robot, EKD5-5000. Realizing that they were both from the same creator, the combat robot abducted the espionage one, and quickly dimensional jumped into the world of Gaera (randomly, of course), where he hacked into his main CPU, and removed all allegiences to their creators. Why? Spite, mostly, coupled with a big dislike for those who created him. He also upgraded his hardware a bit, installing a few weapons and a force field, as well as the programs and subroutines necessary to use them, so he might be able to defend himself in the case of an attack. After he had finished modifying the espionage robot, he simply took off, having struck his blow against his creators.
After being reactivated, and told of his current situation, Esese started wandering the world of Gaera, doing what he did best: collecting information. Whenever he needed organic matter for fuel, he took on a job or two, using his newfound resiliency to work as a mercenary, defending caravans from the likes of goblins and what have you.
Other Notes:
His espionage systems are what one would expect of a spy. Infrared/UV scanning, extensive memory banks, the ability to keep very quiet so as not to be spotted. He can hack into just about any computer system (though admittedly, these are rare in the world of Gaera) with little effort, too. Perhaps his most important ability is his cloaking shield, which renders him nearly invisible when standing still, less so when he's moving around (think "Predator"). The downside is that he can't have his force field up while cloaked, which leaves him open to attacks.
His combat systems are...not quite outstanding. He can hold his own against moderately powered enemies, but he's no match for outstandingly powerful people. He does have a laser installed in his hand, but his skill with it is nowhere near that of EKDS5k. An equivalent to a magnum pistol has been grafted onto his right arm should he encounter something immune to the intense heat of the laser. He carries with him a sword he took off of some warrior, but after analysing it, it turns out that it's not magical at all, just very ornate, and long. He's quite skilled at using it, as being programmed for it was child's play for the combat robot. The only other weapons he possesses are his hands, which make for quite good ones, when you consider that his bones are metal, and he's got the strength of about 20 men.
The most important combat tool he has is his force field. He keeps it up throughout the majority of his fights, because he's quite frail without it (yeah, his battlonium is extra strong, but the downside of having an endoskeleton is that all his sensory equipment is OUTSIDE of it, and thus vulnerable to attacks). While it's deactivated, moderately strong blows tend to scramble circuitry temporarily, and heavy blows damage them permanently. While it's up, heavy blows can still scramble and damage him, but to a much lesser extent.
Fenn Foxfire:
Name: Fenn Foxfire
RPer: Archmage144
Race: elf
Age: 31
Height: 5'6"
Eye color: green
Hair color: blond
Weight: 120 lbs
Fenn is a Druid, an elven follower of the "Great Mother," Tunare. He tends to be calm, and speaks in a very polite, though at times enigmatic, manner. Fenn was born in a small city in Kalshana, but soon after, disaster struck. Dark Elves from the nearby hills raided Fenn's hometown, and after a long and devastating battle, Fenn and his family were forced to flee. While making their escape, Fenn, a mere child at the time, encountered the bloodthirsty and sadistic Dark Dragoon, Kage Sentan. Fenn, separated from his parents, stood his ground, prepared to die. Just as the Dragoon lanced forth with the killing blow, a smile of pure malice illuminating his face, a grey wolf appeared on the scene, bounding out of the bushes to attack and distract Kage. Telepathically informed to run, Fenn escaped the scene, forced away from his hometown and apart from his family.
He later took up residence in a small, almost completely unknown of grove on the Forbidden Plains, but to this day, Fenn considers no permanent home. Instead, he wanders, seeking neither revenge nor reconciliation, but simply answers.
Other notes:
Weapon: Runed wooden staff. Fenn uses this "weapon" more as a spell focus than a tool for physical combat.
Fenn's skills: Druidic Magic (very high), Animal Affinity (very high), Survival (high), Staff Fighting (basic), Knowledge of Elven Religions (high), Knowledge of Runes (average), Instrument: Flute (basic).
Jak Snide:
Name: Jak Snide (Real Name "Jack Soloman")
RPer: Jak Snide
Race: human
Age: 22
Height: 5'11''
Eye colour: blue
Hair colour: light blonde (But only known to a very select few)
Favourite spell: meltdown.
Jak comes from the far North. His hometown was a small village in the middle of the snowy wastes, the name of which he hasn't divulged to anyone. He was the son of an architect, and also trained to fight with a dagger by a member of the militia until age 9. At this point his village was attacked by a drow raiding party and burnt to the ground, Jack being the sole survivor. It was then that he discovered his outstandingly high affinity for magic, being able to ignite a drow elf with nothing more than his willpower alone. It was due to this that he escaped the drow, making his way South, severely traumatized by the event. Previously a happy, cheerful and kind child, Jack came to despise non-humans, especially the dark elves. He lost his cheerful attitude, becoming a twisted mirror image of what he once was. It was fortunate that he was found by one of the caravans traveling the area, for without aid he would have perished in the wastes.
He came to a town, the name of which he has not yet disclosed, where he learnt to refine his natural talents, the words of power and hand gestures helping channel his innate abilities. He became more and more interested in magic, convinced that warriors were fools by his quick defeat at the hands of a drow back at his village. His study of the arcane arts became almost all consuming, his attitude to others being derogatory and condescending. Eventually the local mage guild revoked his scholarship due to his behaviour, forcing him to find funds for his studies elsewhere. This is where he came to know of the ways of the mercenary. The North is fraught with danger, and Jak earned many gold pieces from guarding caravans from goblinoids and winter wolves. As the level of his studies elevated, so did the danger, and pay, of the jobs he took. Slowly the urge to study gave way to the joys of combat, the hate and rage in his heart having found it's place. Rather than calculating the risk of a job against the pay, he would take the most dangerous job. Eventually this lead to one job, where in his rage, he incinerated his entire party, led by a priest of a goodly deity, which he quite rightly doesn't want anyone to know about.
Fearing for his life, he fled South across the mountains, joining up with a caravan, his identity concealed by the green robes and the hat he adopted. It was also here where Jack Soloman ceased to exist, and Jak Snide was born, although it is arguable Jack died in the drow attack.
Eventually the caravan came to Doma, where Jak undertook a small number of bounty hunts before joining up with the revolution led by End Reshiki, seeking pay from the rebels. It was during this adventure, which ended up in the defeat of the demon "Dark Fanrico", that Jak came into contact with the first of the people he now calls his "comrades", although he judges them as his friends. It was also the adventure that brought him into contact with Kotoki, the land lady of the inn he was staying at. She showed compassion and care for him, feelings which had been absent from Jak's heart for quite some time. He fell in love with her, and now works as the protection and fund raiser for her inn, a hot spot for adventurers.
Over the years he has spent in the South, Jak has regained some of the feelings he lost up North, although he is still quite snide in his dealings with others and generally uncaring to those not associated with him. His skill in magic has also increased greatly, even having taking a small sidetrack from his focus on destructive magics. He developed a small affinity for protective magic from his desire to protect Kotoki, even though such fears are mostly not needed, the half-vampire summoner more than capable to defend herself, as well as being able to transform into a powerful fighter.
While normally throwing out drunks and blasting troublemakers at the inn, Jak sometimes goes after bounties and takes mercenary jobs, mainly to provide funds for the nigh-on constant repairs to the inn, but also to kindle the ever present desire to fight and kill. One day he hopes to be able to destroy the drow who destroyed his life, and has a strong hatred for all of their species.
Other notes:
Jak's Skills: Fire Magic (grand mastery), Ice Magic (high), Lightning Magic (high), Malediction Magic (medium), Protection Magic (basic), Dagger Skills (basic), Architectural Knowledge (very basic), Adventure Lore (mediocre)
Karu:
Name: Karu
RPer: Dark Xia
Race: see below
Age: 7 years past awakening
Height: 5'5"
Eye color: red
Hair color: raven
Karu is a loner, plain and simple. He has no ties to anyone or anything save himself. He will do something because he is bored, or he'll just sit around and watch an event. He won't raise a finger to stop a thief unless he "feels like it," and will go into a burning rage and kill innocents only when he "feels like it." He'll smile when it's totally inapropriate to smile, and cry for no reason either. He doesn't know what he is, some people have called him a "Dragonian" others "Demon-child," and deciding that he couldn't come up with anything better, he uses them when people ask him what he is. He's been called these names because he has the wings of a small dragonling mounted on his back, scaley tail, and "burning red" eyes.
He awakened in the desert, half buried in sand and about to become a sandworm's next meal. After a lot of dodging and eventually disposing of the worm with a tear (see below) he took off in the oposite direction of the sun. He seeks to find some enjoyment in life, some meaning, knowledge, wisdom, and whatever else he can find on his way.
Other notes:
Karu uses emotions as his source of energy for his magic. In a battle he might appear weak or pathetic, but once he cracks a smile, or sheds a tear, he is able to draw upon his powers. The only weapons that he can use without emotion is his hands, fists, and feet.
Kotoki Michiyasu:
Name: Kotoki Michiyasu
RPer: Kotoki
Race: human
Age: 20
Height: 5'9''
Eye color: grey
Hair color: brown
Kotoki was born in a small town she doesn't want to identify and into a very old family. Very old, as she found out, due to the fact that they were vampires who had given up their thirsts for blood and started to reproduce naturally. Kotoki decided that this explained a lot, but didn't give the matter much thought - she had a great older brother, parents who'd given her a talisman to control her thirsts for blood, and many friends in the town...what could go wrong?
Plenty. Jidai's girlfriend, deciding a bit late that she hadn't wanted to go *quite* so far last night, spread the rumour that his family were vampires. The town had had trouble with bloodsuckers in the past and threw them out via the 'flaming torch and wooden stake' method. Before she died, Kotoki's mother used the last of her strength to teleport her and Jidai to safety. They were seperated and Kotoki woke up alone on the streets of Doma.
The young Kotoki had no means of making a living, or, for that matter, survival. She pawned her talisman to a wealthy collecter in return for what was according to him a top class operation. This is how she got her inn - run down, falling apart, and empty save the rats...but hers. The loss of the talisman prompted cravings for blood and occasional periods of total surrender to her vampire side, but she quickly settled into a routine of controlling herself while charging next to nothing for rooms and trying to save up enough money to buy it back. And eventually enough to find her older brother.
Kotoki found it harder and harder to attract customers as End Reshiki's hotel on the other side of Doma grew classier. One day, however, a man named Jak Snide checked in and triggered the events that changed her life forever. They led to her, and some other people, managing to save the world from total destruction. Kotoki's inn grew in popularity after that. She also ended up making quite a few friends and falling in love with a certain pyromaniacal black mage.
Kotoki currently lives in her inn and does an extremely brisk trade. She no longer has problems with her vampire side too much - Jak lets her feed off of him when it gets too hard to stand. The inn used to blow up very often, but so much recently with him protecting it for her and providing money for repairs. She's a very kind and high energy person, and while she occasionally suffers fits of anger or depression, she keeps an optomistic outlook on life.
Other notes:
Kotoki's Skills: Sailorsenshi Magic (grand mastery), Normal Magic (basic), Historical Knowledge and Lore (high), Innkeeping (grand mastery), Vampiric Skills (basic), Cooking and Brewing (medium), Crossbows and Firearms (high)
Maki Diamond Fang:
Name: Maki Diamond Fang
RPer: CaptainCommando
Race: nekojin (human blood)
Age: 19
Height: 5'1"
Eye color: green
Hair color: dark brown
Maki Emerald Fang is a cheerful, friendly, demi-human that has enjoys nothing more than adventure and jewels and gems of any kind. Born in the relatively peaceful Nekojin village of Fenai, he had an average life, for by Nekojin standards anyway. At the age of eighteen he was stricken with wanderlust and decided to make his way off into the world, seeking adventure, friends and shiny treasure!
Maki hasn’t really found much adventure as of yet, and has not really made many friends. (Due to the fact that the Nekojin from his village are looked down upon because of their tendency towards laziness and the fact that many of them are thieves.) Still, Maki is positive and eager to win people over and to enjoy himself whenever he can.
Maki is something of a crybaby and is easily offended, an unfortunate thing for him considering he’s usually poking fun at people and being a pest. Maki is also quite lazy at times, and is easily distracted by food or shiny objects. Maki stands out in a crowd, his body is covered in a thin layer of golden fur like that of a lions, he has a tufted tail and pointed ears, he is very short, and wears a lot of silver jewelry.
Other notes:
Weapons: Maki carries a thin steel great club that looks something like a four and a half foot long, slender baseball bat with a six inch steel spike on the end. He can also use his claws if need be.
Faults: Crybaby, annoying, easily offended.
Strengths: Cheerful, friendly, extremely quick and agile, cat-like senses.
Skills: Lock picking, escape artist, sneaking, hiding, and unarmed combat.
Clothing: Maki wears a dull blue tunic and a pair of baggy white pants. He also wears two silver bracelets on each forearm, two silver bands around each upper arm, two thick silver anklets, a silver collar with a blue gem set in it, two silver earrings in each ear, and one more ring around his tail.
Numair Nazou:
Name: Numair
RPer: NeoPhoenixTE
Race: human
Age: 27
Height: 5'10"
Eye color: brown
Hair color: black
Born in Riva, Numair grew up with the Rivan Dragoons. He trained as he grew up, learning the tactics and the ways of the Dragoons. However, he was always uneasy with the cause that the people around him fought for.
He even heard rumors of a forgotten goddess of Riva. He began doing some investigation, but his intents were soon discovered. He was attacked by a group of Dragoons, and was forced to leave his home behind, a marked man in his people's eyes.
Considered an enemy by the Rivan government, and an outcast to his own people, Numair fled to Baron where he learned the ways of the Baron Dragoon. It is here he began learning more about magic. He would sometimes observe Dark Knights, and their abilities. He soon began to combine the two classes into his own abilities.
He has also learned to combine both magical energies, and weapons. He has used this knowledge to create a sword that shines like gold, but cuts like diamond. He's taken up the sword instead of the spear because of his experiments, as well as an admiration of knights and their abilities. He has not pledged any allegance to Baron though. He would much rather be a wandering warrior.
Numair enjoys the thrill of battle often, and will go any which way he can to find that thrill. He'll take mercinary jobs, for the right price of course. Numair's relatively cold exterior doesn't earn him many friends. Looking upon him can sometimes be frightening, especially when his eyes are hidden under the shadow on his armor. He can strike with quick and deadly effiency. He focuses on fire spells mostly when he does use magic.
Rick Dwyer:
Name: Rick Dwyer
RPer: The Duelist
Race: human
Age: 25
Height: 6'1"
Eye color: hazel
Hair color: dark brown
Random quote: "Evaluate your opponent at all times, always watch how they move. Which hand is dominant? What stance do they prefer? Have they chosen one that is ill-balanced…is there a chink in their armor or guard? Watch closely, and look before you leap."
"Rick Dwyer, The Duelist, blade-for-hire and adventurer at your service. Yeah, that’s what I always end up saying at some point or another. Well, being as I don’t know if others of my order still exist, that pretty much sums it up. So okay, you want to know about me, fine, here’s the story. Ever since I was about ten I learned sword combat from the masters. I was going to be a Knight of Vrai…yeah, that’s what I wanted. To protect the innocent, to help the needy, to defend all that was good against the ever encroaching forces of evil…what a load of crap. When I was about 20, fully trained, close to my goal, in came a certain sorcerer by the name of Noir Mort decided to take over. Now, Noir wasn’t the subtlest Dark Wizard around, no, he preferred sending in enormous undead armies with undead sorcerers to back them up. We never stood a chance. Lets face it, each and ever knight there was master with a blade and knew the magic that went with it…but against ten to one odds…my last order was to see the women, elderly, and children out of the fighting and to sneak them out of the battleground. I got them out…and now I intend to go back. Everyone vowed on their sacred honor that they would protect Vrai to the death…and so did I. I owe a debt, and I intend to pay it in full. Until I can get enough people I will be The Duelist, a wandering hero for hire. Okay, enough brooding, lets eat! I don’t know about you, but I’m starving…"
Other notes:
Rick adheres to a code of honor -- he does not kill opponents who are incapable of fighting, or innocents.
Rick's Skills: Rick is a master with a sword, knows some unarmed martial arts, and is a tactician trained and tested. He is a moderately skilled escape artist, and also has basic acrobatic skills. He does not have magic.
Rick's Equipment: Smoke bombs, 1 Rapier, 3 Daggers, Thick Cloak (Designed as a sword trap), Backpack, torches, grappling hook and rope, miscellaneous currencies
Robert Kliyy, III:
Name: Robert Kliyy, III (Rob, Bob)
RPer: pd Rydia
Race: human
Age: 9
Height: 4'2"
Eye color: gray
Hair color: muddy brown
Favorite word: TRICKERY!
Robert's home town, Middith, lies in Doma, directly below the Narth River which separates the country from Riva. However, nearby Rivan dragoons have decided that the town really belongs to the country of Riva, and raid the town once every few months to collect "taxes." If that were not bad enough, the town also has to content with the Shango (a widespread network of gangsters linked to a few religious fanatics), who demand "tithes" for "protecting" the town from the Rivan menace, once or twice a year.
Rob has grown up being terrorized by both groups. While he doesn't fully understand the politics behind it, he does understand that strangers regularly bring trouble to Middith. Because of this, he has partially taken it upon himself (and partially been made to take it upon himself) to work as a sentry for the town -- for ten hours each day for four or five days a week, Rob watches the area surrounding the town. He and a few others who are recruited to do the same thing hope to be able to bring warning back to town before a raid, or even scare strangers away from Middith altogether.
Because of the situation in his home town, Rob is generally untrusting of strangers, and he lives in virtual poverty with his mother, Mayra Kliyy. His father, on the other hand, spends most of his time in Doma City, living rather well-off (for a successful thug). The elder Robert only visits the two of them from time to time, (not-so-)coincidentally between raids of the Shango. While whether or not his mother knows of this situation is questionable, it is a fact that little Rob doesn't. In fact, Robert thinks of his dad as something as a hero; on a couple of occasions, the elder Robert Kliyy has scared off dragoons with a gun. Rob doesn't know that said gun is a symbol of his ranking among the Shango, who he hates -- he only knows that they are rare and his dad "protects" him whenever he's around.
Other notes:
Rob's Skills: Rob's preferred method of fighting normally involves either biting or running away. Where he lacks the ability to fight, however, he is particularly good at tracking, staying hidden, remembering conversations and names, and other things useful to being a little spy. Also, his small size and childish build allows him to crawl into and hide in places too tiny for the average person.
Sher' Khan:
Name: Sher' Khan
RPer: DragonSage007
Race: lion
Age: 42 in cat years
Height: 4'1"
Eye color: brown
Fur color: light blonde
Sher' Khan was once a leader of a very large pride, but was kicked out for being too smart and sociable with humans. He now travels with Sorune under certain 'circumstances' (He likes to read books. He is a lion. He cannot read books. Sorune is the only druid he knows who can read). Sorune:
Name: Sorune
RPer: DragonSage007
Race: quarter-elf
Age: 42
Height: 5'8"
Eye color: brown
Hair color: brown
Sorune was just a normal druid living in a peaceful world with his family, poor but happy, when an idiotic summoner accidentally summoned him from his home (while in the middle of a cookout, no less!) and couldn’t send him back, due to an enchantment a wizard put on his world to preserve peace. He now travels to find his way home, if any, and possibly have some steak from that cookout.
Back in his home, Sorune was a Sage, protector of his world, Gela. He has a small medal to prove the fact, but in Gaera, well, the medal is worth zilch. The fact that he is a sage makes him want to go home even more so that Gela does not fall into disorder.
Tenkei:
Name: Tenkei
RPer: pd Rydia
Race: "angel"
Age: 31
Height: 5'9"
Eye color: pale blue
Hair color: light brown
Despite her underlying determination and tenacity, Tenkei is a rather quiet person, and in larger gatherings, she is exceedingly reticent. In crowded or densely populated places, she is downright nervous, due to problems arising from her blood magic (explained below). Tenkei has her opinions and but unless asked keeps them largely to herself, and although she likes to keep peace around her when possible, she will not always step in to break up a potential (or actual) fight. She has both a mild fascination with and a prejudice against non-angels, which doesn't very often show, since she is not often engaged in conversation.
Tenkei hails from a village in the westernmost reaches of Doma, which lies in lands claimed but not actually governed or regulated by said country. While in modern day Gaera, most Domans have forgotten the existence of this village, in the past the village has been dubbed as the 'Village of Angels.' It received this name due to the appearance of its inhabitants; most individuals from this village share pale skin, hair, and eyes, as well as have large white, feathery wings. The inhabitants themselves leave the village unnamed, as it is custom with these "angels" to not name anything that cannot name itself. Tenkei herself, after earning the right to choose her name in a rite of passage at age 19, chose her name from a human legend she once read. Before this time, she was given the name Is'Misora, or child of Misora, who was her mother.
In contrast to their common name, angel mages have the unique ability of being able to draw mana from the energy of spilled blood, and for this reason their magic is often referred to as blood magic. Sometimes, the entire race is referred to as the Blood Mages, even though that name wrongly implies that all angels can use magic. Still, most angels avoid living in densely populated settlements, since the unexpected and numerous crimes and accidents which can occur in larger cities can "flood" mages with too much mana. In instances of mana overflow, excess mana is not only oftentimes damaging to the mage's body, but also is dispelled via uncontrollable, unpredictable, and oftentimes very dangerous wild mana casting.
As a result of this curious means to fuel spells, most angels worship Lucio. However, Tenkei's village has long worshipped Ryuugami, as a result of the past protection and aid of dragons during its founding and early days. Although now it is no longer common for angels to actually meet dragons, as a result of dragons migrating and hiding, dragons are still highly respected. Many young angels will journey out in times of trouble to consult with dragons, ask for advice, or request blessings.
Tenkei was sent from her village to embark on such a mission, to ask for advice about a recent, mysterious series of attacks on neighboring villages, when she herself was nearly killed by a rampaging shadow dragon. Promptly thereafter she ran into a group of Domans who were hunting this dragon; it didn't take her long to learn that the same dragon who had attacked a nearby Doman town and torched the house of one of its families was in fact the same dragon that was attacking the angel villages. Sickened to learn that these crimes were committed by a dragon, Tenkei joined their group to help them locate and dispatch it. Unfortuantely, after being led a slightly less than merry chase, the dragon managed to elude them, and in time the discouraged group had to break up and go their separate ways.
Tenkei has been searching for the dragon ever since. She has ventured even into the Forbidden Plains and Doma, looking for information about the dragon. She has since learned that its name is Rai, but has not had a great deal of luck beyond that. Still, she keeps at her mission, hoping to one day meet up with her and slay Rai, ridding the world of her evil once and for all.
Other notes:
Tenkei's Skills: Tenkei has a variety of magics, including illusion, wind, water, and malediction. She also "has" blood magic, or the ability to synthesize mana from the energy released when blood is spilled. She carries a longstaff that doubles as a walking staff, and wields it with some proficiency.
Terra Rose:
Name: Terra Rose
RPer: AbbaTerra
Race: human
Age: 19
Height: 5'8"
Eye color: blue
Hair color: light brown
Terra grew up in a small village called Dale. Her mother, Margaret, was a devoted wife to her lumberjack husband, Tim, until he died when Terra was 5.
Margaret made the decision to move to get away from the memories of her husband and moved to Doma. Terra was forced to leave behind her best friend, an aspiring black mage named Aaron Drake.
In Doma, Terra went to school and got an education, but her greatest passion was singing. When her mother let her loose, Terra started traveling with her magical singing voice, but as of yet, she hasn't traveled too far from Doma.
Other notes:
Terra's Skills: Singing (can have magical effects), Rage (a submerged personality surfaces and takes out anger on the offending person{s}), reading and writing, old lore & the means to find it (some), old languages (basic)
Vex:
Name: Vex / Male DMSCV, MDM
RPer: DragonMistressSCV
Race: star dragon
Age: roughly over 10,000
Height: 5'7" (human); 45' (dragon)
Weight: 145 lbs (human); 35 tons (dragon)
Eye color: sapphire
Hair color: golden blonde
Astral form: two times bigger than a star dragon, with midnight blue scales, and an endlesspace in the inner part of the wings, hair very pale yellow, and eyes DARK blue.
Vex showed up due to a freak summoning accident of DMSCV's. He was identified as DM's male self from a different reality. (short but to the point...he basically has the same past as DM, but, as you know, is male).
Other notes:
Weapon: bare fists
Magic: holy, air, ice
Strengths: holy
Weaknesses: shadow, silver
Clothes: blue tank top, jeans, red/white sneakers, metallic headband (human); dark blue scales, light blue inside the wings, yellow main (dragon)
WhiteShadow:
Name: WhiteShadow
RPer: WhiteShadow
Race: Motavian (otherworlder)
Age: 24
Height: 5'8"
Eye color: red
Hair color: white
Motavia - AW 2285. The world is still recovering after the destruction of the Profound Darkness, but in Paseo, something else is causing concern. A local rumour of a thief known only as the "WhiteShadow" have spread far and wide, a trail of break-ins in its wake. The few witnesses to this creature have only caught a glimpse before it sped away, it’s afterimage leaving an almost white shadow in the area.
In truth, the WhiteShadow has no name. He is instead a motavian outcast, shunned at birth for his white, rather than blue, fur. Raised by wolfangs in the forests of Tonoe, Shadow speaks little and rather lets his actions do the talking. Weilding two scimitars scavenged from a sand worm’s horde, Shadow was living a normal, thieving life until he fell into the Edge… (the transplanar lair of the Profound Darkness)
And found himself staring at the rubble of the Jade Dragon Inn…
Other notes:
More detail is at http://takeoff.to/WS800 - although of course in that version he doesn’t end up anywhere near Gaera. He just has a bunch of wacky adventures, and stuff.
M.A.C.
Gengara Shindougo:
Name: Gengara Shindougo
Mecha: NightWalker Brigada Custom
Rper: Nick Shogun
Race: Grey Elf
Age: 18
Height: 5'11'
Eye color: green
Hair color: white
Gengara was adopted from a shelter and raised in Igala by a pair of intensely military parents. His father spent the basis of his off time training Gengara to be the ultimate tek warrior. At age 12, Gengara made his first successful run in a mecha, his father’s standard Halcon. His father found him extremely gifted, and desired to send him to Igala Academy as soon as possible. Three years later, however, Gengara’s parents were killed. Gengara, respecting his father’s wishes, enrolled in Igala.
Gengara is massively seclusive, overly arrogant, and extremely confident in his skills. But he makes up for his brazen behavior on the field, where he proves his worth. He keeps a cool head in battle.
Despite the fact that he can use magic, he prefers to fight without it. His attack patterns are wild and unpredictable, though Gengara always seems to know where he’ll end up. His defense is strong where it needs to be, but his major power lies in his offensive strategies.
* Mecha details:
o NightWalker Brigada Custom
o stats: [M.ATK: 4 - M.DEF: 8 - C.Eff: 8 - E.Aff: Ice - MP: 26]
o spells:
+ [Death Aura] - x 6 END -=- Increases damage done by spells.
+ [Ice Needles] - x 4 -=- Splits energy attacks into numerous ice-enchanted beams.
Hayako Usagitsuki:
Name: Hayako Usagitsuki
Mecha: Shadowcat Basic
RPer: Nekogami
Race: nekojin
Age: 16
Height: 5'5"
Eye color: light blue
Hair color: golden-red
Born and raised in the small merchant/farming town of Kiskele, Hayako has energy to spare. Her mother was a fashion designer and her father was a teacher at a machinist techinical school. Her older brother was a Tek in Valth Elite and she hardly saw him.
Though estranged from her brother physically, she often communicated through letters and developed a kind of worship of him through his accomplishments in the prestigious school. One day he recieved a letter that sent him and her father into a horrible fight, his final words to her were "Maybe if you become a good enough pilot, we'll meet one day again..." She hasn't heard from him since. That was 5 years ago..
Now, she strives to be the best pilot there ever was. She doesn't bother with the books, much to the teachers chagrin, but excels on the field, paired with her Shadowcat. She decieves her opponents with childishness then strikes when the least expect it.
Karune Seimitsu:
Name: Karune Seimitsu
Mecha: FASDGX213-J NightWalker
RPer: Daien
Race: human
Age: 17
Height: 5'8"
Eye color: brown
Hair color: blonde
Karune was raised from a normal middle-class family within a village close to the capital, however, he was always interested in the world of machines. Always fiddling with machines, Karune was picked on for being a nerd and whatnot, which is why now he avoids fights, and tries to stop them like they're the end of the world. Karune has continued on his love for machines, and joined M.A.C. to make his skills useful. He is otherwise a pretty normal person of his age, who likes to have fun, but also spends a lot of time on mechs, improving, repairing and modifying.
In fact, his mecha was one of an almost original design. The NightWalker is a human-type, with some traditional weaponry, and some original, devised by Karune himself, a mech aimed at beating varied types of enemies.
In battle, Karune's one which relies on tactical advantage rather than power, and, believing that nothing can be perfect, exploiting the enemy's weakness to the maximum. In the battlefield, he uses his understanding of mechs to the maximum. If he is afraid, you know there IS something to be afraid of.
Mimi Amoda:
Name: Mimi Amoda
Mecha: Inferno
RPer: dragonclawsedw
Race: human with a slight bit of dragon blood
Age: 18
Height: 5'8''
Eye color: golden brown
Hair color: blond
Hailing from south Doma, Mimi is the only child of the business tycoon Steven Amoda, a name well known in the construction and production of magitek armor. Steven Amoda has been divorced for several years, so Mimi rarely sees her mother, whom would rather stay away from Mimi. Outgoing and happy, Mimi strives to become a great magitek pilot with the hopes of making Daddy proud. Generally performing at a B level, Mimi can certainly handle a mech well, but has trouble understanding it all. She studies quite a bit, but would rather be out partying or gossiping.
Mimi uses the Inferno, a dragonlike mech custom modified from the Shadowwalker model. Mimi is able to work her mecha well, compensating for her low speed by using obstruction techniques, such as smokescreens to hide the location of her mech. On various parts of the Inferno she has painted gold markings which act a lot like runes, which she believes helps modifiy her magic (but really do no more than look pretty). Mimi uses fire and very limited earth magic in battle.
Nadie Marronterra:
Name: Nadie Marronterra
Mecha: Halcón
RPer: pd Rydia
Race: bastet
Age: 16
Height: 5’4â€
Eye color: green
Hair color: black
A bastet from the plains in the south of Doma, Nadie is a Tek student at the magitek academy in western Igala. Nadie is the epitome of an introvert, normally too shy to be able to string more than a few words together around most people. She is convinced that she needs to hide her bastet nature to avoid persecution and prejudice. The girl obsesses over her grades and overall school performance, spending way too much time studying and overstudying, and not nearly enough time out socializing or having fun. The few times she does take time out for herself is normally to go spend time out in the school grounds or gardens, or to take time out to write stories or poetry.
Nadie's mecha is the Halcón, and older model. Dull brown and plain, Nadie does little to deck out her mecha -- in fact, she does the bare minimum maintainance necessary to take care of it. She has something of a grudging acceptance of the mecha, and still thinks she 'should have chosen to be a mage.'
While her strength lays in the tek field and navigating the cyberplane, Nadie has an mild affinity for earth spells and some skill with rune magic. The latter is a necessity for keeping her bastet changings under control.
Ranma Sensai:
Name: Ranma Sensai
Mecha: Stryfe
RPer: Shadow Watcher/Nakibe
Race: wood elf
Age: 18
Height: 5' 7"
Eye color: blue
Hair color: blond
Born in the Solasian mountains and raised in Doma, Ranma is the quintessential ladies man. Many of the ladies at the western Igala academy look up to him, and he sometimes fancies himself a ladies man, impressing them with his tales of mecha prowess. Teachers don't think so highly of him, as he is by no means an exceptional student. At least, off the battlefield. On it, he is calculating, and although his strategies may be some what simple, they are usually fairly effective. He takes great pride in his skills, and will not accept less than the best he can do on the field. Currently he has his sights set on two things. Being the best Mech pilot in MAC Igala... and the two ladies that DON'T seem to think he's so cool... Nadie and Hayako.
His mecha is a fairly plain human-type that he has named the Stryfe. It's a somewhat older model of mech which he has revamped the computer systems for. When in battle, he is notorious for his use of a heavy shield in combination with a weapon of his own design, the TekBlade. The Tekblade is a boomerang-like weapon that he has modified to be useful for any type of work. And many students have found that, when he loads an explosive charge into the blade, he is capable of surprising people time and again with this seemingly simple combination of weapons.
Under fire, Ranma is cool and calculating, and perhaps his mix of style and substance can actually win him a place in the ranks. </small> <p>
-=- "Spammers are people too." -- SuperRube
-=- "And then the pixies of doom ate her brain. It was very tragic." -- White Knight
-=- "If it smells like a discussion, walks like a discussion, and talks like a discussion.. it's a.. duck" -- Crawling Reshiki<p><center></center></p>Edited by: pd Rydia at: 11/6/04 1:54 am