Sheet number four is dedicated to my dream mage, Kenki Kenaki. What I want to know is:
* Do I have enough ranks in Divination for those two spells?
* Are Sleeping Warrior and Sleeping Mage balanced?
* What the hell was I thinking when I made Falling Object?
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Background:
name: Kenki Kenaki - age: 15 - eyes: blue - hair: blue - height: 6'1" - weight: 160 lbs
Kenki, born in the Shuman mountains to a family of goatherds, discovered the plane of dreams early in his life; and once he did, his happiness was assured. He had very little to look forward to while awake, but in the dream realm was a place where your age didn't matter, but the size of your mind did. He spent so much time there that, quite often, his family would send in the village healer to discover why he slept so much. And as always, the healer would examine him for a while, then leave without any answers.
When he was about 10, the rumors in the land of dreams were flying. Many of them said that this dimension's Dreamlords were going to choose people to speak to. Quite a few people were excited, Kenki among them. He became even more so when a messenger told him that he was one of the ones chosen. "Finally," he thought, "someone is taking my diligence toward this place seriously!" So, on the appointed day, he prepared himself as best as he could and traveled to the court of the Dreamlords...
Only to be told in a booming voice, "Kenki Kenaki, you are wasting your life!" Kenki was so confused and startled, he could only stand in shock as the voice continued.
"You are wasting your life and your talents here. The dream lands are an addition to reality, not a substitute for it. You should return to the real world."
Kenki finally manage to stammer out, "B-b-but what do I do?"
The voice, this time, sounded more kindly. "Go to the Gunnir Academy to the south. Train your mind and body there. Then you will be ready to decide which world you wish to live in."
Kenki was dismayed by this news. "But that's 50 miles away!"
The voice said, "You will find a way," with the finality of a closing door. The world shimmered, and Kenki found himself awake for the first time in about 30 days.
He feigned sleep for the rest of the day, and during the dark of that summer night, he let himself out and started for the Academy. The journey taxed his ill-conditioned body to the limit, and several times he thought he would die in that no-man's land, but he finally made it, passing out right on the threshhold of the gates.
He was brought in, warmed up, rested, fed, and finally sent to talk to the headmaster. Kenki spilled his entire tale; the headmaster raised both eyebrows in amazement at the retelling of the Dreamlords' message. Finally, he was allowed to stay and train there. And train he did, putting effort both into learning the magic there and to bringing his body into shape.
In the semester after his graduation, he decided to stay and help tutor beginning students. However, that was the time that Malachias struck. Kenki knew that this was why the Dreamlords had sent him here, and he quickly prepared. When Will appeared to bring some mages to the Resistance, he was ready and waiting.
At Castle Hyral, he put his skills to good use, doing recon missions, and fighting at the walls with the other mages during the two attacks.
After the fall of Malachias, he suddenly found himself with very little to do, so he followed the vast majority of people back to Doma City. He still visits the dream plane, sometimes to work magic, sometimes just to see the sights, but he has worked scrupulously to ensure that he doesn't become addicted again.
--Basics--
Name: Kenki Kenaki
RPer: Zemyla
Race: human
Level: 1
XP: 0/1000
Max HP: 60
Max MP: 70
Max TP: 20
Initiative 5 + 2d6 (7-17)
--Attributes--
Courage +2
Wisdom +4
Intuition +2
Charisma +1
Agility +3
Dexterity +2
Strength +2
Stamina +1
Magic Aptitude: 4
Base AT/PA - 9/9
Modified for skill - 13/9
Modified for equipment - 11/11
-=- {mention what armor and weapons do you have equipped here} -=-
Weapon Damage - Quarterstaff (-2/+2)
Thrusting - 5+1d6
Slashing- 9+2d4
Chopping - 14+2d6
Armor - Shielded Robes (+0/+0)
AC - 13
--Skills-- (32 pts)
Divination Magic - 4 <Int/Wis/Mag>
Dream Magic - 4 <Int/Wis/Mag>
Hypnotism - 4 <Int/Int/Wis>
Illusion Magic - 4 <Int/Wis/Mag>
Melee Weapon [Quarterstaff] - 4 <Str/Agi/Cou>
Summoning Magic - 4 <Int/Wis/Mag>
[s]Sense Motive - 4 <Int/Int>
[k]Dream Plane Knowledge - 4
[k]Magical Theory - 4
[k]Planar Topology - 4
--Spells/Techs--
[Dream=1]Nap (2 MP) - Kenki takes a short nap. This spell puts him directly into the dreaming phase of sleep, and is used when his dream magic has to be done right away. He also remains somewhat aware of what is happening around him, and can wake up right away. However, in this unnatural sleep phase, he gets a -2 to all dream magic.
[Dream=3, Divination=1]Locate Mind (10 MP) - Kenki seeks out a specific person in the dream plane to find him in the real world. The target gets a resistance roll unless he is aware of the search and wants it to succeed. Kenki's search roll is penalized by 3 if the target is awake. However, having a personal posession of the target improves the roll by 4. If he succeeds, Kenki gets a general idea of the direction and distance to the target. A critical success can also tell him the general state of mind of the target. This spell only works if Kenki and the target are in the same plane.
[Dream=4, Divination=4]Vision of the World (25 MP) - Kenki peers through the veil between the dream world and the real one to view the latter. For the rest of his sleep or until he cancels it, he can watch the real world as an invisible, insubstantial, nearly undetectable presence. In this state, he can fly, pass through walls, and travel at about 60 mph. However, the images seen in the dream are not always clear, and may be distorted by heavy magical emanations. He can be detected and attacked by astral magic; in this form, he has 1 HP, and if he is "killed", he awakens immediately.
[Summon=2]Sleeping Warrior (12 MP) - Kenki summons the spirit of a warrior who is asleep and puts him in a semi-body to fight. This warrior attacks with the weapon he is most familiar with, but always does 10+rank*2+2d6 damage/turn. This is due to the limitations of the false body, and not to the warrior's skill. If the warrior is killed or dispelled, he awakens immediately. People summoned using these skills tend to remember the summoning only as vague dreams.
[Summon=4]Sleeping Mage (23 MP) - Kenki summons the spirit of a mage who is asleep and puts him in a semi-body to fight. Each turn, the mage has an 8 in 10 chance of casting a random rank 1 single-target spell, a 1 in ten chance of casting a random rank 2 single-target spell, and a 1 in 10 chance of casting a random rank 1 area spell. These spells are cast at an enemy designated by Kenki, and use Kenki's MAtk and Summon rank for determining damage. If the mage is killed or dispelled, he automatically wakes up.
[Summon=4]Falling Object (16 MP) - Kenki pulls a random object from a dream and temporarily manifests it to drop it on someone's head from ten feet up. This object has a 30% chance of being too small to do any damage, a 50% chance of weighing about 10 pounds and doing 14+2d6 points of damage, a 10% chance of weighing about 20 pounds and doing 28+4d6 points of damage, a 9% chance of weighing about 50 pounds and doing 70+10d6 points of damage, and a 1% chance of being truly massive, crushing the target completely and doing 10+2d4 backlash damage to Kenki for summoning something so massive in the first place. This is resisted as a physical attack, not a spell. The summoned object vanishes after 1d4 rounds, and aside from the weight, is entirely up to the GM. Kenki used this spell in desperation when he was attacked by bandits; after he dropped, in quick succession, a grand piano, a ASPCA pamphlet, a statue of a spider, and a bound hardcover copy of _The Wheel of Time_ (all of which quickly vanished after being used), he resolved to learn how to control it. Thus far, he has not been too successful.
<p>-----
Do not taunt Happy Fun Zemyla.
I think boobs are the lesser of two evils. - Inverse (Pervy)
Dammit, Dan, I'm not dating a damn NPC! - OOC Will (Will Baseton)
Of course! Anything worth doing is worth doing completely wrong! - Travis English
Brotherhood of Elitist Bastards</p>