Okay.
The races I have had checked are now updated to reflect the changes made. I am still open to advice on modifications.
So without further ado, the races. Keep in mind that all of these races are at least partially humanoid. Also, I could use better names, but none directly translated from another language (don't give me a Japanese name, for instance).
Coastal Malrian
Description: A ducklike, primitive race with little sense of privacy or ownership.
Racial Traits:
()+2 Dexterity, -2 Intelligence, -2 Wisdom
()Medium size
()Base speed 30 ft.
()Low-light vision
()+4 racial bonus to Swim checks
()+2 racial bonus on all saves against cold-based spells and effects
()+2 racial bonus on all saves versus natural diseases
Favored Class: Barbarian
Dark Malrian
Description: A ducklike race, very similar in form to the coastal malrians, that prefers to seek opportunities in the settlements of other races, particularly humans.
Racial Traits:
()+2 Dexterity, -2 Intelligence, -2 Wisdom
()Medium size
()Base speed 30 ft.
()Low-light vision
()+4 racial bonus to Swim checks
()+2 racial bonus on Disguise, Hide, Move Silently, and Pick Pocket checks
Favored Class: Rogue
Hauraik
Description: A race of dog people that lives in generally mountainous areas and has a strong sense of honor.
Racial Traits:
()+2 Strength, -2 Dexterity
()Medium size
()Base speed 30 ft.
()Darkvision 60 ft.
()+2 racial bonus to all saves versus charm and compulsion effects
()+2 racial bonus to Appraise and Craft checks involving stone and metal
()+2 racial bonus to Listen checks
()Able to take Scent (as the Monster Manual special quality) as a feat requiring a Wisdom of 15 or higher
Favored Class: Paladin
Felhin
Description: A short race that has the qualities of cats, as well as enjoying humor and pranks.
Racial Traits:
()+2 Dexterity, -2 Strength
()Small size
()Base speed 30 ft.
()Low-light vision
()+2 racial bonus to Listen, Spot, and Search checks
()Entitled to a Search check to find any secret or concealed door when passing within 5 feet of it
()+2 racial bonus to Climb checks
Favored Class: Bard
Takaerin
Description: A hawklike race that generally lives only in very remote locations where nature has not been replaced by civilization.
Racial Traits:
()+2 Wisdom, -2 Intelligence
()Medium size
()Base speed 30 ft.
()+4 racial bonus to all Spot checks
()+2 racial bonus to all Listen checks
()+2 racial bonus to all Handle Animal checks (but they still cannot train or rear an animal without ranks in the skill)
()+2 racial bonus to all checks made to detect scrying attempts (and do not need an Intelligence of 12 or higher as long as success is possible)
()+2 racial bonus to Wilderness Lore checks
Favored Class: Ranger
Darakai
Description: A race descended from dragons that, although ultimately more suited to a humanoid lifestyle, retains some of their ancestral qualities.
Racial Traits:
()+2 Strength, +2 Constitution, +2 Charisma
()Medium size
()Base speed 30 ft.
()Darkvision 60 ft.
()+2 racial bonus on Appraise checks involving gems and precious metals
()+1 racial bonus on all saves versus spells and spell-like abilities
()+2 racial bonus on Spellcraft checks
Favored Class: Sorceror
Level Adjustment: +1 <p>
<span style="font-size:medium;"> Quotes of the Moment: </span> <span style="font-size:xx-small;">
=="....and I must have missed a step or two - or five." - Fuzzfas, Trynnie Alchemist (from Wizardry 8)
=="I assure you, I have no seeds. Or villainy.... or whatever a zound is." - Cabalen Thoth (RPed by KingOfDoma)
View my online journal here.
Also, if you have a question about my characters, look here.
And I've been having image trouble, so those are out for a while. </span></p>Edited by: Divinegon2130 at: 1/27/05 19:34