by Kelne » Thu Sep 18, 2003 11:35 pm
Jaeko's hail of bullets tore through the bandits, though something less than half of them actually hit. One zipped past Silvanus who should, by all rights, have been safe. Common sense dictated he get the hell out of the vicinity of the indiscriminate gunfire, which he did. The bandits didn't have that option. Two bandits crumpled at the impacts, out of the fight. Three others were struck, staying upright for the time being.
Petty, by contrast, nailed his target right between the eyes, dropping him instantly.
The other passengers, unfortunately, failed to follow up, missing the now severely nervous looking bandits entirely.
Assassin, meanwhile, materialised right in front of the gargoyle. Unable to dodge, due to Idran's holding spell, it received a deep slash to the chest. Its eyes glazed into unconsciousness, though it was still held upright.
From off to the side, there was another crack as Orlan knocked another passenger unconscious, easily fending off Siolen's attempts to hit him.
Unfortunately for Jaeko, every bandit with line of sight and a bow took a shot at him, apparently fearful that he'd start shooting at them next. With his improved speed, he managed to avoid the first few, but three arrows thudded into his midsection, punching him off his feet. If not for the famed Barian armoured coat, he might have been killed.
The bandits who'd been shot at jumped for the wagon as it rumbled past. This wasn't so much bravery as it was a hell of a lot safer than staying out in the open. Three of them made it, scrambling up the sides, while one got crushed beneath the wheels for his troubles. The other, having missed entirely, looked about frantically and dropped to the ground, apparently hoping to play dead.
The continuing duel of bow fire was beginning to look like something of a sideshow, though the bandits on the left seemed to be losing, thanks to Andre's efforts to tip the scales.
(Jaeko takes a whopping 51 damage, and is at -4/-4 AT/PA. He also gets the 'I got shot at by practically everybody and all I got were these lousy holes in my t-shirt' award.
At this point, the bandits on the wagon can be targeted by anybody, but you run the risk of hitting allies if you miss. Admittedly, the risks are reduced with only two allies remaining.
Div, it looks like you've already decided on an action for this round, but feel free to post a reaction, or even change the action.)