The captain flashed a grin at the drow in reply.
"Well, now that business is concluded,
I have other duties to perform.
You, on the other hand, are dismissed from your duty. I wish you luck, wherever you go."
And with that, Briggins was on his way, the elders making their own way out in time, Saen still being the subject of their attention till they were gone. As for the two guards, they'd taken the treasury chest away, locking it up wherever it had been before.
As for the mercenaries, they now found themselves out of employment. And fairly rich, for that matter.
<span style="font-size:xx-small;">(Righty. Experience time. The fight is worth a good 700xp flat rate, which goes to everyone. Larak gets a 75xp bonus for amusing dynamite antics, which made the fight considerably easier. Saen gets 75xp for being nigh-untouchable up until the last round. Ratch gets 75xp for remaining the man with the most kills notched on his guns. Ree and Saen get a 50xp bonus for successful deception. Larak gets a 25xp bonus for saving Brandon. On top of that all, everyone gets a 500xp for successful completing the mission, along with overall GM satisfaction. Totals, for the remaining players, are:
Boreas: 1250
Larak: 1300
Ratch: 1275
Saen: 1325)</span>
Edited by: Jak Snide at: 2/4/04 7:44 pm