So, hey, guess what came out this week? If you said "Mario & Luigi: Bowser's Inside Story," you'd be right!
Also: Scribblenauts! Anyone other than me get a hold of it? I know Idran was looking forward to it. I was kind of hoping we could have a little "adventures in Scribblenauts" kind of discussion here, but the idea falls apart if no one actually has the game.
On the title screen, before you select your save file, you have access to a variety of free-play playground arenas, which are of course where I spent the first couple hours of my time with the game. First word: antimatter. It summons a big black ball of nothingness that sucks up and destroys anything in its immediate vicinity, and then is gone after about 3 seconds. Incidentally, this is the same behavior of a black hole.
My first experiment was to see how good Death is at killing things. Turns out: Pretty darn good, but not infallible. I summoned a shelter to hide in (even though you're invulnerable in a playground), and pit Death against some formidable opponents. He took out god, Cthulhu, and a wendigo before a vampire finally took him down. But not even Death itself can kill a cockroach.
Incidentally, a vial of holy water turned the vampire into a pile of ash. I just summoned it near him; didn't even have to throw it at him.
The first time I summoned a teleporter, it took me to an office, which was populated with various dudes with common names, which seems to fly in the face of the "no proper nouns" rule. Finding a Fifth Cell branded rally car (which is now my default terrestrial vehicle) confirmed my suspicion that these were actually members of the development team. One of them is a zombie chick who ended up getting loose and turning everyone else into zombie chicks. I'm really curious what the inside joke is there.
Watching the credits showed that there were several more dev team members with in-game models than I saw with the office, and they can all apparently be summoned in-game. Including the artist, who chooses to be represented as a t-rex with a red bandanna and fingerless (clawless?) gloves. You even get a merit for doing so, merits being sort of like achievements that get you bonus style points when you complete a level.
The artist differs from the standard t-rex in that his attacks are instant-kills, like summoning a flood or a meteor. Takes hits like Glass Joe, though. He can be tamed, if you're clever. You get a merit for that, too. And no, not even the artist can kill cockroaches.
A final experiment: I wanted to test if the game would actually render different dog breeds, or if all breeds would get you a generic default "dog" sprite. Turns out there's actually a pretty robust selection of unique breeds. Daschund, terrier, labrador, great dane, corgi, boxer, chihuahua, collie, poodle, afghan hound, dalmation, and a bunch of others. There's a some overlap, like boxer and st. bernard summoning the same sprite, but overall I was pretty impressed.
Anime is kind of like fish in that it is better the less "fishy" it is.