Bang! Howdy

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Archmage144
 

Bang! Howdy

Unread postby Archmage144 » Mon Dec 04, 2006 11:52 pm

Bang! Howdy is some sort of sick hybrid between Final Fantasy Tactics, Warcraft, and...I don't know, chess. Only chess never had cattle to brand or homesteads to capture. It's a free online tactical game, and I've played a little bit of it and have to say that I approve.

There's a random matchmaking system, which as far as I know is the only way to make in-game money, but you can also play with people you know in private games.

The basic gist of how gameplay works is that each unit has a "tick" counter that increments with time. When its meter is full, it will execute a command (think ATB meter). You can also assign commands in advance and have them be executed when the time is right, or you can wait and let a unit with a full meter sit until you're ready to command them. You control a small group of units, usually four to six as far as I can tell, one of which is a "hero" unit.

Battles aren't typically decided by who kills the other player's units first. Your units actually respawn at a home point over time. The majority of points are earned by controlling map sectors, usually by bringing your hero unit to the sector in question. In one variant you attack towers called "homesteads," and once the homestead is destroyed your hero can capture it by moving to an adjacent square. In another, the hero is required to "brand" cattle to capture them. Other variants include capturing gold nuggets and transporting them back to your base, in which highly mobile units often have an advantage.

It's pretty neat, and I encourage RPGWW to check it out! I'm Ardam Elmine in game.

Oh, the in-game help is...kind of difficult to manage, because the game just came out of beta, but if you play around you can figure stuff out. There's a ? button on most menus that you can click to explain stuff, and the in-game tutorials are very logical and good. <p>
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RPGWW Wiki!</div></p>Edited by: Archmage144&nbsp; Image at: 12/5/06 0:01

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BrainWalker
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Re: Bang! Howdy

Unread postby BrainWalker » Tue Dec 05, 2006 12:01 pm

I want to think I tried signing up for that jazz but was met with a number of retarded difficulties in that regard and thus never really got to play.

Oh well. <p><div style="text-align:center">Image</div></p>

FlamingDeth
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Re: Bang! Howdy

Unread postby FlamingDeth » Tue Dec 05, 2006 1:05 pm

Haven't tried it yet, but it's made by the same people who made Puzzle Pirates. This is a good thing. <p><hr />Radio message from HQ:
Dance Commander, we love you!
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Archmage144
 

Re: Bang! Howdy

Unread postby Archmage144 » Tue Dec 05, 2006 2:35 pm

FD's statement about the Puzzle Pirate connection is correct. In fact, if you have a PP account, you can use it when signing in to B!H. <p><hr /><div style="text-align:center">Image

RPGWW Wiki!</div></p>

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Ganonfro
 
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Re: Bang! Howdy

Unread postby Ganonfro » Wed Dec 06, 2006 5:57 pm

I have a B!H account, and like the game play, but haven't gotten into it more. I will look into it after finals are done.


Archmage144
 

Re: Bang! Howdy

Unread postby Archmage144 » Wed Dec 06, 2006 9:32 pm

Yeah, this is just the kind of thing I don't need to get addicted to right before finals. A steampunk/western tactical multiplayer game? It could potentially be digital crack. <p><hr /><div style="text-align:center">Image

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Zemyla
 
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Re: Bang! Howdy

Unread postby Zemyla » Thu Dec 07, 2006 3:52 pm

Hmm. Whenever I try to use the tutorials, the game brings me to a blank screen. I can go back to the town, but it's frustrating not being able to see tutorials. <p>-----
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Ganonfro
 
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Bleh...

Unread postby Ganonfro » Thu Dec 07, 2006 6:03 pm

The same thing happened to me, Zem. I had to put it in full screen mode or put it on a different frequency under the options menu for screen size. 72hz doesn't seem to like to work on my LCD monitor.


Archmage144
 

Re: Bleh...

Unread postby Archmage144 » Thu Dec 07, 2006 7:21 pm

I have a flatscreen that runs at 60hz or bust. I would suggest changing video modes. <p><hr /><div style="text-align:center">Image

RPGWW Wiki!</div></p>

Idran1701
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Re: Bleh...

Unread postby Idran1701 » Thu Dec 07, 2006 7:33 pm

I haven't looked at the game itself, but it's likely because LCDs don't technically have refresh rates. A refresh rate is the rate in a CRT at which the electron gun updates the display, but LCDs update single pixels separately rather than the entire screen in a series of passes. I wouldn't be surprised if it's just confusing your monitor enough that it can't display at all when you try to set it to certain values. <p><hr />
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</p>Edited by: [url=http://p068.ezboard.com/brpgww60462.showUserPublicProfile?gid=idran1701>Idran1701</A] at: 12/7/06 23:14

Archmage144
 

Re: Bleh...

Unread postby Archmage144 » Thu Dec 07, 2006 10:23 pm

Oh, in-game there's a note about a bug report--if you have problems with a black screen they suggest you update your version of Java.

Edit: Shaun and Spleen and I determined tonight that you do win money for playing against friends in private games, as we played several and were rewarded for it. Rock on! <p>
<div style="text-align:center">Image

RPGWW Wiki!</div></p>Edited by: Archmage144&nbsp; Image at: 12/8/06 1:34

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Capntastic
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Re: Bleh...

Unread postby Capntastic » Sun Dec 10, 2006 5:17 am

Registered just now- will play tomorrow



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