Half-Life 2: Survivor

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Endesu
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Half-Life 2: Survivor

Unread postby Endesu » Wed Feb 08, 2006 3:23 pm

Image

[url=http://www.gamespot.com/arcade/action/halflife2survivor/news.html?sid=6140527]Half-Life 2 to hit Japanese arcades

Taito's take on the PC shooter, subtitled Survivor, trades keyboard and mouse for joysticks and pedals, features networked cooperative and deathmatch play.[/url]

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Zemyla
 
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Re: Half-Life 2: Survivor

Unread postby Zemyla » Wed Feb 08, 2006 4:04 pm

This presupposes that arcades will be willing to provide network connectivity. <p>-----
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Endesu
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Re: Half-Life 2: Survivor

Unread postby Endesu » Wed Feb 08, 2006 4:20 pm

I'd make a sarcastic reply here, but Zem actually has a good point. <p><hr />
So I smile and pray upon a star...</p>

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PriamNevhausten
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Re: Half-Life 2: Survivor

Unread postby PriamNevhausten » Wed Feb 08, 2006 5:16 pm

In Japan? Come ON, man. <p><span style="font-size:xx-small;">"It's in the air, in the headlines in the newspapers, in the blurry images on television. It is a secret you have yet to grasp, although the first syllable has been spoken in a dream you cannot quite recall." --Unknown Armies</span></p>

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Nakibe
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Re: Half-Life 2: Survivor

Unread postby Nakibe » Wed Feb 08, 2006 5:48 pm

In Japan, Arcades ALREADY have network connectivity. See Guilty Gear Isuka. >:{


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Jak Snide
 
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Re: Half-Life 2: Survivor

Unread postby Jak Snide » Thu Feb 09, 2006 2:11 am

Very intriguing. I think I played something like this a good few years back, though it only had two joysticks. 4 vs 4 deathmatch (although it was only a maximum of 2 actual players per side).



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